Ok so its not just me. I feel like when playin the witcher or fallout, or Skyrim, those consumables are good for certain situations and enemies. In cp2077, it just feels like theyre just there to be there.
they get a bit more use in the highest difficulty, but let's be honest, the game is tuned to be easy. its not really about the AI. the AI is pretty deadly on the hardest mode, its more that you have infinite heals, and resources. Take any fps, and give a player the ability to heal 70% of health every 4 seconds and it won't be that difficult any more. And even if you do die, you generally lose virtually no progress/resources.
but I think thats fine for the game's audience. Maybe they will have some harder modes eventually, if it doesn't take that much effort to create. A very small % of players engage with added difficulty it seems.