Ever since 4.0 patch was released, I've had this terrible audio when swords hits an enemy. I've had countless playthroughs before 4.0 Next gen update, and unfortunately I can't play it because of this issue. It takes away from the immersion simply because it sounds terrible.
I thought this issue has been fixed since there were countless posts all over the place regarding this issue, but nothing has been done.
Has anyone found a workaround or a solution to it?
Here is how it used to be vs how it is now
I thought this issue has been fixed since there were countless posts all over the place regarding this issue, but nothing has been done.
Has anyone found a workaround or a solution to it?
Here is how it used to be vs how it is now