Whatever you see on nexus is all we're capable of. It doesn't take that much effort to see how disappointing the current tools are.
That's why I came here to ask about it. I went to the nexus page and I haven't seen any cool mods as I've seen in Skyrim.
I thought people just were not interested in making cool mods like new quests/locations/items, but I could be wrong. Is there any list of features that the modding tools allow?
I thought people just were not interested in making cool mods like new quests/locations/items
There was. A team was already formed up with the intention to recreate the adventures and locations from the books. Unfortunately the project never started, because of the functionality of the ModKit (too limited for this kind of mod), and Marcin's statement that "this is all we're getting" in terms of modding support.
What is the modding tool capable of ?
Can we add new models to the game for new items?
Can we add new quests?
Can we add new locations?
You can add new stuff like new models, textures, dialogues, vendor "content" etc. as "new" entities to the game using the DLC method.
You could maybe add new Quests, at least you could make dialogue options for exisitng NPCs, however I never tested that.
You can't add new locations.
Why has nobody done it yet? Are there any community "DLCs" already? What's the difference between a mod and a DLC? Do you have any additional tools when it comes to creating DLCs (modded)?