Dialog and script Can do start dialog through script
Benzenzimmern CD PROJEKT RED #2 Nov 18, 2013 There's already a script block in the quest editor for that called "scene". If you place a "pause" before that block that, as an example, detects if you enter a trigger, the dialogue in the scene starts.
There's already a script block in the quest editor for that called "scene". If you place a "pause" before that block that, as an example, detects if you enter a trigger, the dialogue in the scene starts.