I DID care for cosmetics. I had been collecting the Witcher tag cards after playing throne breaker, so I had the wrong impression that playing a Witcher themed deck would be viable from my experiences on console.
So when I got transferred from console, I bought Journey premium, as I thought it would be kick ass to have Geralt as a leader for my Witcher deck.
The only problem was trying to play a Witcher deck is in no way viable. Though I did see McBearded had some limited success with a Viper deck.
Anyway, the closest I've got to a competitive deck in a meta filled with poison was through using Decoy to get Vessemir into play twice. But even then it was heavily draw dependent.
In the end it just annoying how much money, dust and scraps I put into making the Witcher cards to have matchmaking consistently match any Witcher deck I play against poison ball varients variants back to back to back.
It absolutely hammered my MMR this season, that when I thought I might like to try for Pro this season I had to give up on playing the deck even as a meme on the ladder.
So... If you are going to have Geralt as a purchaseable leader, you need to make Witchers at least viable.
But I won't hold my breathe for a "Kaer Morhen Desciple" low provision neutral Witcher card in Master Mirror...
I would suggest a 5 provision card, 4 body, damage three on deploy, if target is not destroyed, destroy self. Bonded: do not destroy self.
This would give the witchers a much needed low provision unit, whilst maintaining a connection to the idea of young witchers going through trials, and if they mess up they die. And the importance of team work.
It could also work as a 4 provision card, (something like a reverse Dwarven Skirmisher). Body 3, damage 3, if enemy unit survived destroy self. Bonded: don't destroy self
So when I got transferred from console, I bought Journey premium, as I thought it would be kick ass to have Geralt as a leader for my Witcher deck.
The only problem was trying to play a Witcher deck is in no way viable. Though I did see McBearded had some limited success with a Viper deck.
Anyway, the closest I've got to a competitive deck in a meta filled with poison was through using Decoy to get Vessemir into play twice. But even then it was heavily draw dependent.
In the end it just annoying how much money, dust and scraps I put into making the Witcher cards to have matchmaking consistently match any Witcher deck I play against poison ball varients variants back to back to back.
It absolutely hammered my MMR this season, that when I thought I might like to try for Pro this season I had to give up on playing the deck even as a meme on the ladder.
So... If you are going to have Geralt as a purchaseable leader, you need to make Witchers at least viable.
But I won't hold my breathe for a "Kaer Morhen Desciple" low provision neutral Witcher card in Master Mirror...
I would suggest a 5 provision card, 4 body, damage three on deploy, if target is not destroyed, destroy self. Bonded: do not destroy self.
This would give the witchers a much needed low provision unit, whilst maintaining a connection to the idea of young witchers going through trials, and if they mess up they die. And the importance of team work.
It could also work as a 4 provision card, (something like a reverse Dwarven Skirmisher). Body 3, damage 3, if enemy unit survived destroy self. Bonded: don't destroy self
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