I love Gwent, I always emphasized this game no matter what emotions I wrote, this game has been with me since its announcement and Closed Beta Test, so I want to write my set of proposals for the game for 2024-2025 and find some hope for the future
So:
1. I suggest one tournament at the end of the year which will be held by CDPR with several stages of qualification for it, which will be taken care of by the community.
2. 24 cards (or 12) for the whole year that will influence the meta or add mini archetypes and interesting new synergies
3. Two Battlepasses on the year from which it is actually possible to finance the final tournaments of the year, maybe not so rich in cosmetics, but still. With Shani, Zoltan, Kaer-Morhen, and already with future characters from future games.
4. Selling cosmetics from Thronebreaker (there is still something to sell) and sometimes creating new ones
5. Return of the Arena. Just return the Arena, update its design, and add a table of the most successful players for the month and the final table for the year.
6. Balance cards and come up with archetypes together with the community. Make a permanent article on the forum or somewhere else in which people will send ideas with archetypes and abilities for cards for the next year
All these suggestions sound realistic, no one requires you to be at the same level as in OBT, but the life of the game can be maintained, other games live with a smaller audience and receive support, I don’t understand why you decided to be categorical, i know more have a lot more lite development paths than I have described, why did you make this decision? (do not answer, please answer simply - is there any hope for the game for something close to what I suggested?)
I'm not losing hope for path like this to Gwent.
So:
1. I suggest one tournament at the end of the year which will be held by CDPR with several stages of qualification for it, which will be taken care of by the community.
2. 24 cards (or 12) for the whole year that will influence the meta or add mini archetypes and interesting new synergies
3. Two Battlepasses on the year from which it is actually possible to finance the final tournaments of the year, maybe not so rich in cosmetics, but still. With Shani, Zoltan, Kaer-Morhen, and already with future characters from future games.
4. Selling cosmetics from Thronebreaker (there is still something to sell) and sometimes creating new ones
5. Return of the Arena. Just return the Arena, update its design, and add a table of the most successful players for the month and the final table for the year.
6. Balance cards and come up with archetypes together with the community. Make a permanent article on the forum or somewhere else in which people will send ideas with archetypes and abilities for cards for the next year
All these suggestions sound realistic, no one requires you to be at the same level as in OBT, but the life of the game can be maintained, other games live with a smaller audience and receive support, I don’t understand why you decided to be categorical, i know more have a lot more lite development paths than I have described, why did you make this decision? (do not answer, please answer simply - is there any hope for the game for something close to what I suggested?)
I'm not losing hope for path like this to Gwent.