Order (Melee): Damage an enemy unit by 1.
Cooldown: 2
Whenever you play an Elf.
Increase damage by 1. If an Elf is removed from board decrease damage and cooldown by 1.
EDIT:
Order (Melee): Damage an enemy unit by 3.
Cooldown: 2
Whenever you play an Elf.
Reduce damage by 1.
This is more consistent and creates a better action, reaction gameplay.
Cooldown: 2
Whenever you play an Elf.
Increase damage by 1. If an Elf is removed from board decrease damage and cooldown by 1.
EDIT:
Order (Melee): Damage an enemy unit by 3.
Cooldown: 2
Whenever you play an Elf.
Reduce damage by 1.
This is more consistent and creates a better action, reaction gameplay.
Last edited: