http://forums.cdprojektred.com/threads/65705-First-person-mode?p=2648121&viewfull=1#post2648121How?! Where did you download it?
:geraltaha:
http://forums.cdprojektred.com/threads/65705-First-person-mode?p=2648121&viewfull=1#post2648121How?! Where did you download it?
Crosshair toggle?If you wish to decrease the sensitivity just modify those two values in the script:
Lower values = lower sensitivity.
And "floatyness" effect is caused by yaw auto reset which i force. It's not a perfect solution but it makes navigating much more intuitive. It makes mouse camera movement behave like standard FPS one instead of being closer to an analog stick tilt.
If you really need it off, you can just comment out:Crosshair toggle?
on line 43setcrosshair(true);
You probably didn't install correctly.It doesnt work for me:/ I copied it to mods folder. Turn on Witcher 3. Type hookfp in the console, toogle off console, press P and nothing :/ How to make it work?
I figured I can just press HOME to toggle all of the HUD.If you really need it off, you can just comment out:
on line 43
Just one more shot
Commendable efforts on his part, but it barely does work and is quite difficult to navigate with-This is why we needed better modding support, but hey you did it without it, huge thanks to you.
If I may ask, don't you upload it on nexus?
https://www.youtube.com/watch?v=lUd1OcQ9k0oIt wasn't meant for fighting at all.
Is it at all possible to Link the sensitivity of the camera to a float we can change in the ingame mod menu?
I more meant that in the line of code with the sensitivity could you multiply it by a editable float that can be changed ingame. it wouldnt be flawless by any means but I believe the mod menu ingame could change the float variable ingame using a slider?
Yes that's possible and i'll be including an option to tweak all of the settings ingame.
I wish i could do that but movement in Witcher 3 is a complex system that's spread between at least 3 or 4 different elements that work together.Are you going to keep ASD binded to rotate instead of strafe like in 3rd person or there are technical limits so it will not be possible? It is so strange when you rotate instead of strafe to left/right like in all games in last ~20 years... Imo with strafing + rotation only by mouse this mod would be awesome! Now you need to re learn the whole movement