Sorry, at the moment it's too early for us to talk about such technical details.
To clarify, I am not saying this to excuse CDPR, rather I am just curious why players have already upgraded their computer while the game is still months away.
I don’t want to sound like a smart-ass or anything, but before this recently-announced delay the game was hyped-up as launching in less than 100 days.
Given that you called the game “complete and playable” in the OP, how can you not know what API REDengine 4 is running on? It might be still early for system requirements, but you can at least tell us what API to expect, right?
Man, that's deep. "To be or not to be" level deep!
I have seen this mentioned a few times now, which begs the question: why not wait until a week before launch? I mean, maybe you could have gotten a better deal in April (than now). If the upgrade is solely for CP2077, that would be logical thing to do. To clarify, I am not saying this to excuse CDPR, rather I am just curious why players have already upgraded their computer while the game is still months away.
AMD Cards bad choise for New Games.Many problems with drivers.To me, it’s just the perfect storm between old components that need to be replaced, this build hopefully matching the new console specs, a sale and rumours of hardware prices going to rise because of chip shortages later this year.
CP77 was just the last drop. The 25 percent of the decision making we now like to blame.
I think I can speak for others that some hyperbole is involved.
I’m still arguing with myself wether or not to return my AMD card and wait for ray tracing to arrive on the platform. It’s also going to be tight seeing wether this card can beat consoles.
The 2080 buyers though? There’s no way in hell that the consoles or CP77 are going to need or be more than that card.
We’ve just been a bit over-exited. CDPR gave us tech enthusiasts the excuse we needed to splurge 400+ euros. Definite first world problems.
They really did, actually. That’s what I wanted to stress in my earlier post!
The Witcher 3 was delayed not once, but twice and when it finally released it was still ridden with numerous glitches, some quest-breaking bugs and lots of performance issues on all platforms.
I now have a strong feeling that, given the sheer ambition of Cyberpunk 2077, its launch performance will very closely mimic that of The Witcher 3.
It took more than two dozen patches to get Witcher 3 to where it is today. I can only imagine how many patches will be applied to Cyberpunk after it finally launches, whenever that might actually happen.
The root of the problem is companies greed not the players urge to play games as a means of escapism.
Don’t make a mistake of judging everyone by your own example. Not everyone is like you in any regard. Of all the games you mentioned I’ve played only one - RDR2 and I’m only 25% in since I don’t play after work, so workdays are essentially left out.
In other news despite the long ass delay actual developers would still have to crunch (link). What’s also weird is that passage:
Uh. Shouldn’t it be the other way around i.e. the dev team giving the executive the information whether or not they would make the deadline? In this case the dev team is busting their asses trying to make an irrationally soon release date when the execs state they push it back but hold on, guys, it doesn’t automatically mean you can relax, no, you’ll still have to crunch, overwork and burn out.
And they all know whether they can do it on time - it’s not like they were developing the game for 5 years and suddenly realized it’s a year away from being ready. If that’s the case then it’s a sign of poor planning and bad intercommunication between departments and especially between dev team leads and executives.
AMD Cards bad choise for New Games.Many problems with drivers.
Not to disagree with your point, but sometimes patches can be part of the journey. I played all the Witcher games, and all of them had big issues at launch. An all of them improved greatly through patches and enhanced editions. Remember when in Witcher 1 entering a small house took a minute of loading time? I do, and i still enjoyed the game, even more so when they fixed it. The game grow before my eyes, and I've grown with it. On my second playthrough of The Witcher 3 when i noticed that one of the sidequest could be properly finished after a patch, instead of thinking "finally, it was about time" i thought "that's so cool, what else can i find that was not available before" I felt like most of those patches were substantial, they did not just correct things but improved features. And ultimately Witcher 3 still has bugs to this day, and will continue to do so.
I understand that we, consumers, are expecting a smooth and perfect launch of a product. Yet I'm more than willing to experience the basic "broken" version of a potentially great game, and witnessing where the journey will take me.
Yeah lol they say too early like the game was in pre-alpha stagesI don’t want to sound like a smart-ass or anything, but before this recently-announced delay the game was hyped-up as launching in less than 100 days.
Given that you called the game “complete and playable” in the OP, how can you not know what API(s) REDengine 4 is running on? It might still be too early for system requirements, but you can at least tell us what API(s) to expect, right?
I have seen this mentioned a few times now, which begs the question: why not wait until a week before launch? I mean, maybe you could have gotten a better deal in April (than now). If the upgrade is solely for CP2077, that would be logical thing to do. To clarify, I am not saying this to excuse CDPR, rather I am just curious why players have already upgraded their computer while the game is still months away.
Yeah lol they say too early like the game was in pre-alpha stages
Yes, something definitely doesn’t add up about this delay.
Now there are 8 months left until release and I have read that CDProjekt RED employees will be subjected once more to crunch.
Crunch any employees for that many months and I dread to see what state the game will be in when it finally launches.
Sorry, at the moment it's too early for us to talk about such technical details.
It was also confirmed during the Q&A that the Cyberpunk 2077 delay has shifted other projects back as well, as the Cyberpunk 2077 multiplayer game will now release in 2022 at the soonest. Additionally, although Cyberpunk 2077's new September 17 release date is closer to the releases of the PS5 and Xbox Series X, CDPR still has no plans to support those systems.
How far behind are they if the need to crunch for 5 months?