Interesting little bit. It's not from Kotaku so it has to be at least 50% true.
https://www.game-debate.com/news/30...aunch-of-all-time-80-of-digital-sales-from-pc
2020 was a big year for the gaming industry. Despite all the many issues reported like delayed games or GPU stock problems, as everyone stayed at home during the COVID-19 pandemic the gaming industry had a massive boom. Cyberpunk 2077 closed off the year with record sales and player numbers, and new information from SuperData says it was the biggest digital game launch of all time.
After making all their money back in just 1 day, and setting new records for a single player game, Cyberpunk 2077 has seen some massive financial profit even after all the refunds. According to SuperData, a whopping 80% of all digital sales for CP2077 were from PC, likely due to the game getting delisted from the PlayStation Store.
“Cyberpunk 2077 had the biggest game launch of all time based on digital revenue and digital units sold (10.2M)*,” said SuperData, noting that “*these estimates do include digital copies that have been refunded, but our data shows that refunds did not substantially affect the game's aggregate sales.”
“A successful marketing campaign and the reputation of The Witcher 3: Wild Hunt provided the hype necessary for the CD Projekt Red title to break records despite issues including performance problems on consoles, widespread glitches and the indefinite removal of the game from the PlayStation Store. An extremely high share of digital sales (80%) were on PC, likely due to the delisting on PlayStation and overall state of the console versions.”
Moving back to the gaming industry in general though, December 2020 closed out with a record $12 Billion in revenue from digital game sales, the highest monthly revenue total ever and a 15% growth year-on-year. In terms of total sales on PC, this was mostly due to Cyberpunk 2077’s launch.
https://www.game-debate.com/news/30...aunch-of-all-time-80-of-digital-sales-from-pc
2020 was a big year for the gaming industry. Despite all the many issues reported like delayed games or GPU stock problems, as everyone stayed at home during the COVID-19 pandemic the gaming industry had a massive boom. Cyberpunk 2077 closed off the year with record sales and player numbers, and new information from SuperData says it was the biggest digital game launch of all time.
After making all their money back in just 1 day, and setting new records for a single player game, Cyberpunk 2077 has seen some massive financial profit even after all the refunds. According to SuperData, a whopping 80% of all digital sales for CP2077 were from PC, likely due to the game getting delisted from the PlayStation Store.
“Cyberpunk 2077 had the biggest game launch of all time based on digital revenue and digital units sold (10.2M)*,” said SuperData, noting that “*these estimates do include digital copies that have been refunded, but our data shows that refunds did not substantially affect the game's aggregate sales.”
“A successful marketing campaign and the reputation of The Witcher 3: Wild Hunt provided the hype necessary for the CD Projekt Red title to break records despite issues including performance problems on consoles, widespread glitches and the indefinite removal of the game from the PlayStation Store. An extremely high share of digital sales (80%) were on PC, likely due to the delisting on PlayStation and overall state of the console versions.”
Moving back to the gaming industry in general though, December 2020 closed out with a record $12 Billion in revenue from digital game sales, the highest monthly revenue total ever and a 15% growth year-on-year. In terms of total sales on PC, this was mostly due to Cyberpunk 2077’s launch.
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