In general, the stuttering is mostly caused by frame-timing issues. Try setting the following:
- Resolution = 1080p
-Vsync = On
- Frame Limit = 60 or LESS
GPU Control Panel Settings:
- Vsync = Controlled by the 3D application
- Maximum frames to render ahead = 1
- Monitor Refresh Rate = 60
I also strongly recommend editing your user.settings file and manually set FPSLimit=48. I've experienced utterly flawless framerates this way. Your eye will adjust to the "chop" in the distance very quickly, but I've received rock-solid 48 FPS everywhere on my 980 ti (1920x1080, Ultra settings + shadow tweaks for increased draw distance, Hairworks off). You can also try values of 50, 52, 54, and 58, as these seem to be the sweet spots for various games.
If running with any sort of overclocking, disable it while playing TW3. The game really doesn't like to cooperate with it. Unlimited FPS will also introduce issues for many users. TW3's engine is about sync and stability while managing 1.7 kabillion things...not screaming FPS. It wants to run at 30. It will humor up to 60. Anything over that will cause issues eventually, even if they're little ones.
This would not even be detectable. Holding 55-60 FPS is blazing performance. Anything from 50-60 FPS at 1080p would be absolutely magnificent performance. A drop of 5 FPS from 60 is not an issue.Drops from 60 to 55-58 , my rig should run fine
TW3 is one of the most particular engines I've ever experienced. It's also one of the most robust and beautiful engines that I've ever experienced. But it does tend to throw a fit if even one little thing is not the way it wants everything to be.SigilFey The Witcher 3 don't like G-sync?
If that's what works for you -- rock and roll!In my case :
Maximum frames to render ahead = 5 or 8 with nvidiainspector , locked at 60fps and v-sync= stutter fix