Frost is the new poison. NG now even more just ruins your deck rather than has much going for it. Devotion is rubbish, especially with NR. SK is quite good but that's about it. I have yet to play ST (I dislike the deck and all the ME superhero types so I avoid it) and while I like SY I'm not really a fan of swarming per se.
I agree with the poster who talked about trick decks: three witchers, roach and knickers with a boost on top. That leaves them 9 cards in R1 and me either having to play those cards myself which I don't want: I play casual (and I don't have Knickers, didn't find the casket) or just 'admiring' how incredibly good the other person is.
That sounds hilarious I don't know how effective it would be
The three witches are 24 provisions.
Roach is 10
And
Knickers is
Here are some advice to play against frost:
- rowstack, as this will deny a lot of value. Most WH players are using devotion, which you can confirm if you see an aen aelle conqueror. If this is the case, he wont have a lacerate/surrender to punish your rowstacking
- use armor units to mitigate the frost damage, NG and NR have several good ones.
- use self damage (SK) or 2pt per turn boost engines like Beast (MO) or Hamadryad with vitality (ST) to cancel this damage
- have a 5pt damage ready for Eredin, the card that increases frost damage from 2 to 3, destroy him as soon as he's played, this is more effective than trying to remove dominance from opponent. Only problem is if he's played stage 3 Auberon, this will boost Eredin immediately to 6, in that case a lock might be best if you dont have 6pt damage
- what people need to accept is that MO finally has a proper engine deck, like NR or SK, and you have to counter many of their plays if you want to win
Maybe I don't understand the term engine, but from my perspective. MO already have very good engine decks. I've been playing one on Pro ladder, and it's unbeaten so far. And had great stats last season too.
Isn't the new neutral demon is a 3 point engine for MO too btw? Say if you play it with an arachas swarm deck, or fruits deck and you can get +3 per turn.
I just can't say I'm enjoying the game much to be honest. Maybe I'm just unlucky; I'm a relatively new player, and they have made sooo many nerfs to key cards in my collection. Whilst at the same time releasing a lot of new OP cards.
My firesworn deck requires a complete rebuild
My Harmony deck requires a complete rebuild
My Regis deck requires a complete rebuild
My Witcher deck was always underpowered, but is now suicide in the current meta.
I'm running out of decks I enjoy playing at this point.
I have a dwarf deck
I went over to the dark side in frustration and made a SK Great Swords Deck similar to what everyone else plays and it's really shown up how stale this game is becoming:
I played two games yesterday against ST where R1 the exact first 7 to 8 cards were played in the exact same order creating an identical sequence of plays and counter plays. CARD FOR CARD! Is this fun for people?
And my complaint isn't about not being competitive. My MO insects deck (which I main) is still unbeaten on pro ladder this season, but this game isn't fun in its current state.
No one wants one deck to rule them all. But by releasing sooooo many OP cards and being heavy on the nerfs, deck variety has been reduced not increased.
Basically I feel like saying fuck it.