The materials in Blender MUST match (exactly match, case sensitive as well) the materials referenced in the XML files otherwise it will break the mod IchWillDeinRegal
I desperately want this. Once I get my PC built I'll go hunting for a proper lighting mod and a SoD Triss mod. I love her face in that picture.Mezziaz;n7901980 said:Her face in TW2 is lacking in detail though (even when compared to Geralt) so without some serious reworking I doubt it will look good enough in comparison to most faces in TW3
What we need is that Sword of Destiny face and hair colour
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I cry everytime
IchWillDeinRegal;n7947580 said:I did a lot playing around with weight paint (and some slight adjustments to the teeth-mesh) and the mouth now seems to look pretty decent.
Turned out the weights on the lips were so messed up in some parts, the mouth didn't even open partially thus making the teeth not show very well.
Now i gotta fix the neck and work on some better textures (or at least a decent normal map).
Riven-Twain;n7949780 said:Quite the neckless Triss has there.
TudorAdrian;n7954910 said:EDIT: or...you can try exporting a naked model of Triss from W2 which might have the full neck with it..remove the rest of the body & try to keep just the head and neck..then rinse & repeat the head replacement with the resulting mesh![]()
I wonder why they degraded her face in the release version...IchWillDeinRegal;n7959450 said:Hart95 Nothing i know of unfortunately. After the work i have already done in Blender i can also imagine such a mod being an immense amount of work, since all you really have for reference are a bunch of screenshots from trailers.
Hart95;n7959610 said:I wonder why they degraded her face in the release version...
IchWillDeinRegal;n7959370 said:@TudorAdrian, @Roccogrb
That's actually what i did. It's probably just the lighting on that screenshot in combination with the weird texture on the neck (because the UV-map is still kinda broken and needs some adjustment). What i meant with fixing the neck is rather fixing the texture/uv-map and the alignment between neck and body.
Sorry for the misunderstanding guys lol. But thanks anyways.
Actually i'm not even sure if the neck is supposed to be that dark in this particular scene. I also noticed that at one angle in the scene on the lighthouse her face looks a bit too dark too. But i copied the vertex colours over exaclty how you described it in your thread, TudorArian. Hmm i guess i have to do some further testing to see if it's bugged.
I think it's got something to do with ensuring the console versions run well. That level of detail must be quite taxing on hardware when you are in the middle of Novigrad.Mezziaz;n7959630 said:To make more people pick Yen I suppose.![]()
Hart95;n7965570 said:I think it's got something to do with ensuring the console versions run well. That level of detail must be quite taxing on hardware when you are in the middle of Novigrad.
I think there are plenty of reasons for people to pick Yennefer anyways.