To be fair, cheaters and modders ruined GTA Online. If they didn't exist, GTA Online would actually be a pretty enjoyable experience and it would definitely be something that I would play.
Totally true, which is extremely sad considering how much potential GTA5 has. But many decisions by rockstar have been attempting to ruin it, in addition to cheaters.
For example:
- pay-to-win unbalanced items (Oppressor mark II is the single most repulsive ingame item I can think of in the history of video games, and rockstar essentially made it so you could buy it with real world money(shark cards))
- Essentially encouraging players to fight each other with map notifications and messages, even though they gain extremely little benefit from it and it causes a lot of hate and toxicity.
- Giving very little rewards for actually working together (the reward system for people helping you to do CEO and MC business work is total garbage. It doesnt make sense to work for someone else, everybody should just be MC president or CEO themselves)
Whoever is responsible for balancing GTA5 multiplayer doesn't give a F***.
I find something has went extremely wrong if the best way to enjoy GTA5 multiplayer is a solo lobby. But guess what? The game under that mountain of shit is still so good that I keep playing it, still. I just have to create a solo lobby and play by myself..
ps. Lets say that there is a great deal to learn by analyzing GTA5 multiplayer. "Don't do this".