I realistically dont expect CP2 to release before 2032 if its to expand its scope in proportion to Witcher 2 over Witcher 1 so here is a list of my future self expecting from CP2 in 2032.
1. Multiplayer with numerous game modes. This alone would be years of development.
2. In game store
3. No mesh clipping.
4. Seamless animation transitions. No walking at right angles, glitching over curbs and fences, etc.
5. Remove all "gamey" UI. Use in world animations, diagetic UI. After all we have cyber optics.
6. More sandbox, less set pieces and story. Let the world be a living world with characters and motivations. Less scripted "gamey" sequences and forced narratives. Let players choose which NPCs to interact with and that becomes their story.
7. Normies love big set pieces. But let the world happenings feel more natural and logical. Lotsnof base game and PL events had big set pieces and stakes but ultimately werent very logical.
8. Natural clothing with physics. Coats should hang and move with coat physics. Not look glued to the player.
9. Do away with fake FPS camera views. Look at the player shadows in CP2077 and you will see what I mean. In 2032 we should be evolved enough to not have to see everything at nose level like in original doom. Let the body animations be consistent with real anatomy and physics.
10. Base/hideout/home building.
12. Random city encounters, gang attacks etc
13. Respawning missions like cyberpsycho or NCPD.
14. Vehicle customization. Vehicle theft. A garage where you can see your collection.
15. 30+ fashion body slots. Like equipment EX
16. Recolor clothes, armor etc
17. No pop-in whatsoever.
18. Sit anywhere, eat enywhere, with animations.
19. Gang factions with reputation. Can join gangs. E.g. fallout new vegas
20. A crew with other characters. Either NPCs you recruit and take on missions or other characters you create.
21. No frame hitches when crossing load zones
22. 3rd person views for cutscenes, instant replay, sitting/eating, waiting around etc.
23. Video instant replay. Take photo mode to the next level. If i have an awesome fight sequence, i want to see an instant replay. Either first or third person view. To record and share.
24. Dozens of voices to choose from. My Haitian voodoo boy sounds ridiculous with current white male V voice. Just use AI.
25. Every building has some kind of interior. Nothing sucks more than exploring the world and every door is fake. Use AI to build out all the random buildings. Let us break into buildings, steal stuff, fight the gangoons etc.
26. More braindances, detective work.
27. Professions instead of life paths. If i want to play a cyber detective for example. Or a trauma team.
28. 8k photo mode, instant replay.
29. Digital clothes
30. Usable mechs
31. Weaponized bikes
32. Arasaka, militech and gang versions of bikes e.g. wraith bike
33. Smart knives, shurikens.
34. No more suicide simulator endings.
1. Multiplayer with numerous game modes. This alone would be years of development.
2. In game store
3. No mesh clipping.
4. Seamless animation transitions. No walking at right angles, glitching over curbs and fences, etc.
5. Remove all "gamey" UI. Use in world animations, diagetic UI. After all we have cyber optics.
6. More sandbox, less set pieces and story. Let the world be a living world with characters and motivations. Less scripted "gamey" sequences and forced narratives. Let players choose which NPCs to interact with and that becomes their story.
7. Normies love big set pieces. But let the world happenings feel more natural and logical. Lotsnof base game and PL events had big set pieces and stakes but ultimately werent very logical.
8. Natural clothing with physics. Coats should hang and move with coat physics. Not look glued to the player.
9. Do away with fake FPS camera views. Look at the player shadows in CP2077 and you will see what I mean. In 2032 we should be evolved enough to not have to see everything at nose level like in original doom. Let the body animations be consistent with real anatomy and physics.
10. Base/hideout/home building.
12. Random city encounters, gang attacks etc
13. Respawning missions like cyberpsycho or NCPD.
14. Vehicle customization. Vehicle theft. A garage where you can see your collection.
15. 30+ fashion body slots. Like equipment EX
16. Recolor clothes, armor etc
17. No pop-in whatsoever.
18. Sit anywhere, eat enywhere, with animations.
19. Gang factions with reputation. Can join gangs. E.g. fallout new vegas
20. A crew with other characters. Either NPCs you recruit and take on missions or other characters you create.
21. No frame hitches when crossing load zones
22. 3rd person views for cutscenes, instant replay, sitting/eating, waiting around etc.
23. Video instant replay. Take photo mode to the next level. If i have an awesome fight sequence, i want to see an instant replay. Either first or third person view. To record and share.
24. Dozens of voices to choose from. My Haitian voodoo boy sounds ridiculous with current white male V voice. Just use AI.
25. Every building has some kind of interior. Nothing sucks more than exploring the world and every door is fake. Use AI to build out all the random buildings. Let us break into buildings, steal stuff, fight the gangoons etc.
26. More braindances, detective work.
27. Professions instead of life paths. If i want to play a cyber detective for example. Or a trauma team.
28. 8k photo mode, instant replay.
29. Digital clothes
30. Usable mechs
31. Weaponized bikes
32. Arasaka, militech and gang versions of bikes e.g. wraith bike
33. Smart knives, shurikens.
34. No more suicide simulator endings.
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