NameRef

+
NameRef

In some of the 2da files are columns like NameRef or NameStrRef with entries in the range between 1000 and 2000. Can someone tell me that this entries refer to?
 
The entries refer to the dialog_*.tlk files . If you're using an English version of the game, dialog_3.tlk will be useful because it contains English text messages in the game, such as names of potions,special abilities, areas etc.
 
Thanks.Hmm... I can not add this file to my module. Does someone know how I can edit it without changing it in the real wither game?It seems one can not change this file anyway. I did it and now I can not open djinni any more. Even when I use the old .tlk file again. -.-
 
I think it's not possible to add a *.tlk file to module using Djinni. Some other external application is needed. You can edit *tlk files and save them into the override folder. Just don't save them into the data folder and everything should be OK.
 
Top Bottom