That is not a fault of the game, but the fault of previewers who were expecting a COD or Destiny from a game clearly marketed as an RPG. You want to be good at guns? Invest in Firearms skills.
Well, in Cyberpunk 2020, which is obviously an RPG too, even with a low firearm skill, one bullet in the head is enough to flatline you.
Skills are about acuracy, everything else should be counter strike like...
(Ie: you're a pro in handgun, or you never touched one, a pro will hit the target, a noob will miss it, but the bullet's impact will be the same)
Now I can understand they tweaked it so you don't die over and over again...
But the Cyberpunk fights are supposedly lethal, even the hardest eurosolo can be wiped out with a clean headshot...
There are special bullets for cyborgs etc...
In context, even Adam Smasher could be put down with a few rounds in the right spot.
Sorry, but RPG or not, it's Cyberpunk, I kinda expect a head to explode if I shot it with a shotgun at close range.
Facial protection still have a 30% chance of direct headshot (and so, death)...
Skills should only matter about the acuracy of your shot, but the bullets does the same damage, hit or miss, a bullet shot is a bullet shot.
The fact enemies can resist such damage doesn't make the original rules justice and is kinda counter intuitive, only to push gimmicky RPG gamey stuff.
Is it like in Steeven Seagal's movie?
Bad guy and Steeven use the same guns, but the bad guy makes pin hole with his bullets, while Seagal does holes the size of a fist and cars explode at the smallest of his shot...
Some may say that's because he squeezes the trigger harder (or just because he's the hero), that's kinda absurd.
Cyberpunk is supposed to be another "reality" but still works as our own real world...
Damn, there isn't any "life jauge" to begin with.
In Cyberpunk 2077 there is one tho, but I don't think the "sponge" makes sense, neither "rare" gun that does more damage than the same gun with the same ammo.
Slow mo and fast paced action should be there "because one wrong bullets and game over", not just because it looks cool.
Why does the cinematics shows V slicing members and heads in one strike, but in situation, I'd yave to stab them 20times to kill them?...
Last edited: