You can manipulate the randomness by having a single target to offer on your side of the board. On the other hand, I can understand your comment on the Swallow, but it is not quite the same. Swallow gives 12 Str only on Witcher targets, so there is the requirement of sacrificing another slot (at least one) in the deck to make that effect happen. Although there are some valid options for that, the trio is 3 silver slots that a Nilfgaard deck can't just give up easily and Geralt is gold, so no Swallow on him. Leaving the best option to be Auckes. In conclusion, a Nilfgaardian player can give a +12 boost with a single card on a unit IF he playes Swallow on Auckes, which is highly situational. The Ambassador can be played on the 2nd round, giving you the exact same outcome to whatever non-gold unit you played on the first. That is why I reccomend to be toned down a bit, say 8 - 10 Str.Ugralitan;n8055630 said:Compare it with Swallow potion on a non-Witcher target. You give 8 strength to a target of your choice and get bronze-reference value from the card. If you choose a Witcher you get 4 more value. On the other hand Ambassador chooses a random non-gold card on your side and provides a total of 10 value. The additional 2 value is compensation for the randomness of the buff. For example; consider you are playing against a Calveit deck and Ambassador buffed one of the spies on your side...that could be a potentially bad situation. The similar results can be achieved against Menno Coehoorn or Treason too. Of course, if you time your Ambassador well to buff single target...then it is no different then satisfying a condition like in Swallow's Witcher case.
Would that make all buffing cards bad? Or wouldn't it be a good tactic to offer a target for shackle or scorch and then bring down the heavy arsenal?Lexandre;n8070580 said:also overbuffing units is bad, super bad, especially in the current meta where everyone overbuffs units so everyone runs counters to that
Buffing units is like drinking alcohol; at some point things go south. But as long as you keep it below a certain threshold, the hangover isn't too nasty.Vernam57;n8218620 said:Would that make all buffing cards bad? Or wouldn't it be a good tactic to offer a target for shackle or scorch and then bring down the heavy arsenal?
decks that specialize in overbuffing typically run multiple ways to buff units, and most of the time even a few pieces of their incomplete buff combo can present overwhelming numbers, at least thats how monster consume deck worksVernam57;n8218620 said:Would that make all buffing cards bad? Or wouldn't it be a good tactic to offer a target for shackle or scorch and then bring down the heavy arsenal?