Ugralitan;n8055630 said:Compare it with Swallow potion on a non-Witcher target. You give 8 strength to a target of your choice and get bronze-reference value from the card. If you choose a Witcher you get 4 more value. On the other hand Ambassador chooses a random non-gold card on your side and provides a total of 10 value. The additional 2 value is compensation for the randomness of the buff. For example; consider you are playing against a Calveit deck and Ambassador buffed one of the spies on your side...that could be a potentially bad situation. The similar results can be achieved against Menno Coehoorn or Treason too. Of course, if you time your Ambassador well to buff single target...then it is no different then satisfying a condition like in Swallow's Witcher case.
Lexandre;n8070580 said:also overbuffing units is bad, super bad, especially in the current meta where everyone overbuffs units so everyone runs counters to that
Vernam57;n8218620 said:Would that make all buffing cards bad? Or wouldn't it be a good tactic to offer a target for shackle or scorch and then bring down the heavy arsenal?
Vernam57;n8218620 said:Would that make all buffing cards bad? Or wouldn't it be a good tactic to offer a target for shackle or scorch and then bring down the heavy arsenal?