Nitpicker's Patch - various visual fixes by CHC

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Nitpicker's Patch - various visual fixes by CHC

http://www.nexusmods.com/witcher3/mods/2117/?

Fixes the following issues:


VERSION 1.00:

- Eliminates blue line on Kaer Morehn and Viper armor sets - thanks to ScoutBr0 for featuring the old armor files needed to fix this)
- Eliminates blue lines on Eternal Fire Priest clothing
- Darkens bright orange soles on Superior / Mastercrafted Ursine boots
- Fiend / Chort AI no longer passive - thanks to Wasteland Ghost for hosting the old version of the file needed to fix this)
- Gets rid of the bug that CAUSES the Corvo Bianco table to disappear in the epilogue of Blood & Wine (leaving a floating mug and candle in midair) - it will NOT put the table back if it's already gone, sorry
- Fixes various annoying water glitches in Novigrad, as featured in my own earlier mod

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ADDED IN 1.01:

- Fixes floating spikes on Superior and Mastercrafted Griffin Armor shoulder
- Fixes a clipping error with the 1st tier Ursine Armor sleeve
- Various floating props fixed / hidden (ie; the floating saw /bow thing near Dandelion's Inn)
- Included fix for the clipping on Yennifer's chest that was addressed in ziraelxx's excellent mod here
- Added a separate file without any changes to Witcher armors (blue lines and orange soles will be present)
- Added a separate file where ALL Witcher armors are reverted to their older models.
- Gave the mod a more appropriate name (-_-)

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ADDED IN 1.02:

- Misc floating prop fixes (ie; floating lamp in Beauclair tailor)
- Removed the glitched doors in the Beauclair catacombs / graveyard area, it is now an open doorway as intended.

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ADDED IN 1.03:

- More fixes in Beauclair + removed another set of glitched catacomb doors
- Fixed a bug where Roach has one white eye when using the "demon saddle" from Hearts of Stone, both eyes now appear dark red (see below)

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ADDED IN 1.04:

- Fixes for Roach's eyes when using the "demon saddle" - both eyes are now white. This is how it is meant to be - the demonic horse model now matches the dog and cat from Hearts of Stone: black body, white eyes.

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ADDED IN 1.05:

- LOTS more floating prop fixes - torches, signpost in Skellige, several more
- Mesh correction for hanging ember bowl - flames no longer clip through the bottom of the bowl

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ADDED IN 1.06:

- Further refinements to Novigrad water - another very small instance of bugged water in the canals was fixed
- Refinements to priest texture fix - a bug was causing some red robes to appear as white - fixed now
- Fixed a mistake causing some clipping errors with Tourney quest armor & glove combinations
- Certain hair styles now tuck under for Grandmaster armors, rather than clip through - thanks to deguzzi's work for leading me to the right files
- Aerondight no longer clips through its scabbard
- Fixed one of the common roadsign models in which the signs were not touching the post
- Mesh corrections for some assets like clothes lines that would often hover slightly above the ground
- Gaetan from "Where the Cat and Wolf Play" is no longer wearing bright red clown boots anymore - just a simple black pair now

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NOTES:

+ PROBABLY will not work without Hearts of Stone, Blood & Wine, and all of the free DLC packs installed +

+ No scripts inside +

+ Ursine boots, as well Kaer Morehn and Viper sets are no longer able to be dyed, as this reverts them to their old textures +

+ Installation is same as any other mod - unzip and drop into your mods folder +

 
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