It's not as easy as moving her back into the deck with Assire.So, it appears that the Doomed on Renfri doesn't change anything for NG.
They can still copy it a bunch of times after its put in the other player's graveyard, right?
Yeah, plenty of ways.It's not as easy as moving her back into the deck with Assire.
It wasn't a bug. It was simply the way replay has always worked. First the card is reset and then it is removed from the field and replayed. All replay cards worked like this long before Sir Scratch-A-Lot was ever released. In other words it wasn't a bug, it was a feature of the replay ability. Sir Scratch-A-Lot simply magnified why this was problematic. CDPR simply changed the order so that with replay first the card is removed, which banishes it from the match.To be fair the bug with the card not banishing itself if it bounces with Doomed is fixed, so the Cat spam decks either mass purify their own row (and defender) or they disappear.
10.8 Patch notes:
Weeping Willow - Ability changed to:
Harmony.
Order (Melee): Boost self by the number of unique primary categories among units you control.
Deploy (Ranged): Poison an enemy unit.
I did! I swear it was on deploy before. My screenshot was just after the update but it seems the card is correct now.@NeverRelents Did you update the game?
And why is it NG?Nerf to knickers seems bad. It used to be at 8, was barely used, at 7 it got use but it wasn't ubiquitous until Renfri. Now the card is really specialized again.
That said, the buffs to certain archetypes is really good, but if I had to guess it will be NG who comes out on top this meta.
I did! I swear it was on deploy before. My screenshot was just after the update but it seems the card is correct now.
Why the hell would warrit need change to his ability?? There are a lot of people playing R and if you are tired of them this is decent answer for that. RNG was always disgusting...Not only variety, but general power level.
All cards of the same prov should be in a similar range of points and, instead of levelling, we are just witnessing a "buff run". Card is bad? Buff it, random numbers here and there.
Example: if we have 300 cards and 10 of them are broken and out of line, the most efficient and logic action should be to nerf them, not buffing the remaining 290.
Next expansion we are given other 5 ultra broken nonsense cards.
So now we are dealing with 300 powercrept cards ( basically fodder ) and the meta will be completely shaped around new ones. This immensely reduces the variability of ladder and leads to op combos shared by almost all the factions, especially if they are neutrals ( hello kekker, hello aerondight, hello Renfri ).
Expansions should give options, not mandatory deckbuilding.
Repeat over and over.
Renfri is not dead, so i don't like it. Plus, i don't see any changes to Warrit and friends. How is it possible to keep cards that can literally autowin games if opponent has no answers to shuffle his deck? This rng is disgusting.