What is wrong with Sabertooth?no sabertooth fix?? REALLY?
NO SABERTOOTH FIX??!! WTF?!
What is wrong with Sabertooth?no sabertooth fix?? REALLY?
NO SABERTOOTH FIX??!! WTF?!
Yea, however you never have to play him from hand.You need to play 5 bombs to mayyyyybe at maximum get 15 points of worth out of him...
Not really, Flying Redanian hardly requires any interaction or adding specific cards to your deck. This cards requires adding cards you likely wouldn't have in the first place...and not good cards. I can see it working in specific factions but it's not likely going to be more impressive than what they can already do.Yea, however you never have to play him from hand.
You get up to 15 points for having him in your starting deck.
That is like saying Flying Redanian is bad, because it only adds 9 points for its provisions.
So, who else is already theorycrafting some Madoc decks?
Should be cool on a NG deck with Letho KS for a 2nd Madoc. Might even be a little broken, there's a reason why NG doesnt have this type of summon/carryover cards like crowmother/Flying Redanian, because they can create multiples of it.
And if opponent also plays (and there will be lots of players trying it out on first few days) - you can copy it with Dudu, Imposter leader ability and seize it with amnesty/sweers... Yeah i think NG meme decks will like this card.
(EDIT) Actually, Madoc might be horrible vs other Madoc players, because they surely have the bomb that banishes with 4 dmg, which is one of the few bombs that is kinda good and useful, making quick work of this card
I think the guy means that the point display is incorrect whilst using Sabertooth, but I guess it's hard to be accurate and write good sentences when you are typing in capslock...What is wrong with Sabertooth?
So, who else is already theorycrafting some Madoc decks?
Should be cool on a NG deck with Letho KS for a 2nd Madoc. Might even be a little broken, there's a reason why NG doesnt have this type of summon/carryover cards like crowmother/Flying Redanian, because they can create multiples of it.
And if opponent also plays (and there will be lots of players trying it out on first few days) - you can copy it with Dudu, Imposter leader ability and seize it with amnesty/sweers... Yeah i think NG meme decks will like this card.
(EDIT) Actually, Madoc might be horrible vs other Madoc players, because they surely have the bomb that banishes with 4 dmg, which is one of the few bombs that is kinda good and useful, making quick work of this card
Most likely lost in the abyss of Night Citywhere is update ?:смущенный:
I doubt that expending that many provs would be worthwhile. The card's value is because it can be played in multiple rounds, meaning that you'll have to have bombs in your starting deck to gain additional value. There are of course ways to use bombs that aren't in your staring deck but again, you are expending a lot of high provision cards and restricting deck building options, in the hope of pulling off such a combo, which at best plays for minimal returns. Not to mention, Madoc, will be an easy removal target for many decks. Surely there are better targets for such DC/Canterella plays? I would think that NG poison might be a better fit but DC shenanigans seems pretty wonky at best. Also, I expect to see an increase in people adding Moondust to their deck considering how many more targets and utility the card gives you. Would be funny to queue into Lippy/Cerys with a Northern Wind deck, though.
ST is the obvious one, as MaB is fairly popular, although gods knows how it would fit into the existing ST Saber deck list. Perhaps Sammun can be added too. Dragon's Dream? Think the card cost is somewhat prohibitive. Will make for some toxic ST/NG poison lists that's for sure.
Why dancing star can be 7 for 5? It deals 3 damage plus 2 to the right unit if deathblow, isn't it? Seems very underwhelmingNice idea to share deck ideas.
Regarding Letho it can be powerful dependent on when you have him. You can transform a 10 provision cards for a 10 provisions card. Probably you also need some tutoring so that the deck works smoothly and perhaps an alternative target for Letho (Maybe with Living Armour Package or Damien). Fitting leader might be either tactical decision (if you have enough provision for Snowdrop/Affan) or Imposter.
From my perspective the most synergies are there for the bandit package as Bomb Heavers also have nice synergies with bombs. Currently I do have a Dracoturtle + Iris + bandit package deck including Dancing Star and Red Haze.
Maybe it should also be debatted which bombs do make sense with Madoc:
- Samum: Even + Madoc it will be a 6 for 4 + eventually moving potential. Most be very lucky to have a target so that you really benefit from moving after deathblow. Can maybe make sense with Dol Blathanna Sentry on Melee.
- Dimeritium Bomb: From my perspective the most useless bomb ever. Maybe if you face Hamadryad and there is no Dryad's Caress as an answer it has some value. But you face them rarely and so it´s just garbage
- Red Haze: That´s a nice one. If you are lucky you can destroy an opponent engine card or dependent on the deck you face (e.g. Thrive) it can generate a lot of value.
- Northern Wind: As already mentioned strong against other Madocs, Flying Redanian, Cerys an Craite + Lippy; Crow Clan Preacher; Crowmother; Blue Stripes Commando; Phoenix; Ruehin; Crow Messenger
- Moon Dust: Can generate value if you face opponent defenders, Resilience, Shield, Vitality
- Dancing Star: Nice swarm punisher; Can easily be a 7 for 5 (and a 10 for 5 combined with Madoc)
- Devil's Puffball: Sometimes used in poison decks. Maybe masquerade ball + Poison package + bomb package is a consideration. But will you then have enough nobles? The new SY self-poison package might use it but I doubt that this deck has enough room for many bombs + Madoc? Also questionable it makes sense with SC poisoners as you probably do not benefit from harmony much when you have many not harmonizing bombs
- Dragon's Dream: This is a high risk - high reward deck. Can have a maximum value of 27 if your opponent has a full row and no answer.
The goal would be to play Madoc and Letho KS on R1, so you can have 8pts of carryover for R2 and 3, which is bigger than any similar card right now.
Of course you dont want to stuff a deck with bombs since most are subpar, but this new card might make them better. Also, removal is not scary at all, you just play another bomb and get it on board again. Only counters are banish/seize - doubt players will use Heatwave on a 3pt unit, but the banish bomb might become quite popular.
Why dancing star can be 7 for 5? It deals 3 damage plus 2 to the right unit if deathblow, isn't it? Seems very underwhelming
Have you not been around for the last expansions ?[...]
The good thing about Gwent, in my view, was that you could play around with various small packages and tech cards that synergized in a hundred different ways, and you could make an interesting deck and tune it to the meta.
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This might be the only point I found in your post, which I agree with, the reason Viy decks being the way they currently are is because of the scaling they introduce, the next tutor is always better than the last and thus (once you have started including them) outmuscle all other options one could pick instead, by construction not leaving space for alternative routes.[...]
- Cards like Viy should not exist because they force the player to go all out on squeezing value for them and leave virtually no room for other packages and thus no room for reactive cards.
[...]