As for now removal is better than locking cards.
With removal engine value gets instantly denied while a locked card can be purified.
Most lock cards have a body while most removal don't.
Still lock is worse and won't see much play.
The main problem is centered around the provision costs.
Locks are expensive in most factions while removal is cheaper.
There are some really good 4p removal options:
- stunning blow
- gutting slash
- tourney joust
- natural selection
- bloody good fun
For 5p you have:
- assassination
- rebuke
- alzurs thunder
- boiling oil
The cheap lock options are:
- van moorlehem hunter
- alba infantry
- dimeritium shackles
Only hunters are kind of OK but the rest of them are bad.
Let's not even talk about the 7p+ gold cards which are utter trash.
What I'd like to see changed is +1 provision for all removal special cards and -1 provision for lock cards and in some cases slightly bigger body.
Removal is still good but at a cost while lock cards are a better trade-off provision wise.
With removal engine value gets instantly denied while a locked card can be purified.
Most lock cards have a body while most removal don't.
Still lock is worse and won't see much play.
The main problem is centered around the provision costs.
Locks are expensive in most factions while removal is cheaper.
There are some really good 4p removal options:
- stunning blow
- gutting slash
- tourney joust
- natural selection
- bloody good fun
For 5p you have:
- assassination
- rebuke
- alzurs thunder
- boiling oil
The cheap lock options are:
- van moorlehem hunter
- alba infantry
- dimeritium shackles
Only hunters are kind of OK but the rest of them are bad.
Let's not even talk about the 7p+ gold cards which are utter trash.
What I'd like to see changed is +1 provision for all removal special cards and -1 provision for lock cards and in some cases slightly bigger body.
Removal is still good but at a cost while lock cards are a better trade-off provision wise.
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