User scenia wrote it an hour ago on reddit and he's got a point.
"Calling something a beta doesn't make it a beta. As soon as you sell content and allow meaningful competition, your players and customers will have expectations, and rightfully so. Calling the game "open beta" and expecting them to lower these expectations doesn't work. If you want to have a real open beta, don't run official tournaments with cash prizes or hand out performance-based unique in-game rewards. If you want to do those things, accept the fact there will be expectations comparable to a fully released game, and be prepared to live up to them, regardless of what you call your game."
"Calling something a beta doesn't make it a beta. As soon as you sell content and allow meaningful competition, your players and customers will have expectations, and rightfully so. Calling the game "open beta" and expecting them to lower these expectations doesn't work. If you want to have a real open beta, don't run official tournaments with cash prizes or hand out performance-based unique in-game rewards. If you want to do those things, accept the fact there will be expectations comparable to a fully released game, and be prepared to live up to them, regardless of what you call your game."
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