Rare enemies in the open world of The Witcher 3

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Who knows where you can find a wild berserker in the open world on the Skellige Islands?

I need components that fell out of berserkers, monsters, those also called wildkaarls. The components are need to prepare a decoction when playing with one good gameplay mod. But the difficulty is that berserkers are very rare creatures in the game. It turns out that you either need to go through all the fist fights in the game, or the entire line of quests to help the children of Crach an Crayt in the fight for the throne, right up to the massacre in Kaer Trolde. This is somehow too long to be able to cook one decoction.

So I thought - maybe somewhere in the open world there is some cave with a wild berserker?

I also suggest sharing information in this thread about any rare monsters that are difficult to find in open world or to witcher's order. For example, where you can meet an ulfhedin or a gargoyle, or find another rare enemy.
 
Yes, it would be nice to add a random rare monter encounter into the mix at times to finish the rare decoctions. A succubus and doppler would also be nice to run into in the field as in my playthrough I didn't make the "right" story decisions for the Doppler one. In all reality I would like a no-nonsense less morally questionable version of these enemies I could dispatch to finish the potion without it being locked to a story decision or limited contract. The game is so long I don't personally see myself replaying it all just to make a different decision after not knowing there would be very limited choices to complete these potions/decoctions.

This might entail the devs having to look at the open/isolated areas and the way you pass through them in quests to make sure these rare encounters don't conflict strangely but I truly feel like there are enough caves and isolated areas in the maps that these rare encounters could be sprinkled in to replace other sets of monsters in the same area and it would encourage more wandering and play after finishing most of the game. If the devs wanted to go evey crazier with it they could add some fun randomizing options for encounters but that is wishful thinking and may break some story driven surprises lol. Maybe it could be enabled after the main game and DLCs are marked as complete?
 
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