That poker analogy fails on more levels than one. Unlike gwent poker is ultimately a game of calculating odds. The only way you could draw a valid parallel here is with hand draws but in both games the more you play, the more your odds are normalized resulting in a normal distribution of good to bad draws. This affects every player in the game. However when you play cards like bribery in a lot of cases you're playing lower odds than drawing an ace. I've seen and pulled more gold duplicates from bribery than I have ace pair relatively speaking. That's not real rng and it's no secret that the devs haven't addressed it at all.If you were playing with a physical deck of cards, it'd be necessary, as in Poker, to shuffle the deck and deal out your hand. The same would be true for your opponent. Thus, there'd be an element of randomness in those types of games - just as there is in Poker. If all players could simply select their best hand/cards all the time, that'd be no fun whatsoever. The whole point of having a minimum amount of cards, with different levels of power, is to ensure that hands are varied and not necessarily always with the best cards you have.
I've seen people complain that gold cards are too common, and the silver should return (I agree); however, in a deck of of cards with minimum 25 cards, it's pretty obvious that gold cards being played should actually be rarer than having to play a bronze card. Likewise, in card games such as Poker it's not always the case that you'll be dealt an ACE - sometimes you gotta make do with a deuce (2).
Also silver cards are redundant when provisions exist. Unless you're talking about the cards cosmetically but that'd be pretty silly.
Don't take this the wrong way, I'm more impressed than anything. How?I played 329 games this season and won 70,