Shiny specular (ModKit Update)

+
Shiny specular (ModKit Update)

Hello!
After update ModKit, specular maps now work! :)
But I have problem with them:


They are shiny.
Sacks have original texture sack_n.tga with specular map, crates have my separate added textures ( Yes, finally worked :p).
I think environmental mapping is enabled but I don't change anything in material properties.

CDPR, pleaes help!
 

Attachments

  • ShinySpecular01.jpg
    ShinySpecular01.jpg
    319.8 KB · Views: 54
  • ShinySpecular02.jpg
    ShinySpecular02.jpg
    370.9 KB · Views: 49
  • ShinySpecular03.jpg
    ShinySpecular03.jpg
    330.5 KB · Views: 75
  • ShinySpecular04.jpg
    ShinySpecular04.jpg
    382.2 KB · Views: 77
Last edited:
Top Bottom