Stability on mobile needs to be improved

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Unfortunately, the iOS and Android versions of the game really suffer compared to the PC version. This last patch introduced a lot of new bugs into the game, and technical performance has also decreased. I understand there will be some disparity between mobile and PC, but the current difference is pretty staggering. For comparison, other mobile CCGs perform much better on mobile than Gwent does.
 
It's getting worse. Random crashes out of the app (in the middle of a match, of course) were already common, but after this latest patch it started games several times for me, without me touching the phone, but just with the app being opened on the main screen. All of a sudden I look over and the round is on and apparently I already discarded 2 cards. :disapprove:
 
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