I don't really see the point of making this into a poll (on the official forum for one of the choices, nonetheless), for obvious reasons other posters have already brought up; but I guess it works as a place to discuss the upcoming Bethesda game, and what we Witcher fans feel about their previous work.
I'm torn when it comes to Bethesda's so-called 'role-playing games.' When it comes to story or character, they have been consistently horrible. Neither Morrowind, Oblivion, or Fallout 3 - all of which I have played - have ever enticed me with a well-written story, or well-designed characters. The main story in each game has always been laughably uninteresting, and only a couple of side-quests have displayed some sort of quality; still, nothing I ever bring up when talking about good game design with fellow gamers. Writing has never been Bethesda's speciality, and there's a reason why much of it is being made fun of today.
The games win points in atmosphere, however, even though that as well becomes really repetitive after a while (DelightfulMcCoy mentioned the repeated environments), but for a while, I do enjoy the exploration and finding a new cave or dungeon of sorts to investigate - even if all the caves and dungeons have the same textures repeated endlessly. One might say that part of these games' allure, is the open world, free for you to discover at your leisure; and yes, this is enough for most. It is enticing to wander around, and to just be in the world, see what you stumble across. Sooner or later, though, the illusion breaks, as you realise it's a big, open world, but a big. open world that repeats itself and soon becomes very predictable in what you may encounter.
What keeps these games alive is undoubtedly the modding community. Modders make use of the SDK Bethesda always ship with their games, and fix the problems they couldn't be bothered fixing themselves, and start adding more interesting items, characters, and stories to the game. Some even make complete overhauls, completely altering every aspect of the game and write their own stories, that far surpasses anything Bethesda's overpaid writing team has ever come up with. I've never tried any of these, since by the time these overhauls are completed, I have long since placed my game in the recycle bin, and am busy something else, more worthy of my time.
I sincerely doubt that Skyrim will be any different. The graphics are improved, and the new setting has snow instead of the forests and fields of Oblivion, or the ash-lands of Morrowind. They are still trying to push the fact that the game has a 'really awesome' story or what not, but I don't think they're fooling anyone. None will pay attention to it, because by now everyone knows their games are not about story. In any case, there will be more wandering around vast fields (only snow-covered this time) and finding caves and dungeons. The characters will be bland and utterly unimportant, as will the afore-mentioned story. Once again, the game will be kept alive by the modding community that works for free, and does a better job than Bethesda's employees. Everyone will have fun in their little sandbox for years to come, and we'll see more massive overhauls that completely change the entire game world into something better.
The game will continue to be hyped to the moon and back from now until release, and many months afterwards, and mainstream media will dish out biased previews, and paid-for reviews, in order for the game to be even more hyped. In reality, it will be yet another Bethesda game that most of the time is mediocre, pretty good some of the time, and occasionally horrible the rest of the time. Yet no-one will know until a year or two later, when gaming media finally starts acknowledging its flaws, and the bribes are no longer coming in. All the while the modding community will have a field day, too busy listening to anything anyone else has to say, because they're busy with their sandbox, modding the game to their liking, or just playing around with various toys, having a ton of fun in the process. I'm happy for these people. Heck, I am one of these people, and who's to say that we don't get our money's worth, when months or years of modding is being made available to us?
The only reason I'm bitter, really, is that Bethesda is benefiting and keeps receiving praise for something they haven't really been involved in creating. That company has so little talent employed, and rely on skewed and twisted half-truths they hammer down our throats during PR- and marketing opportunities, in order to make us believe that what they're creating is something out of this world; while in reality, they're just doing the bare minimum in terms of designing a story campaign, while their true work is designing a tabula rasa of sorts, with the basic programming and graphics already made, and then supply us with the tools we need to make something good out of it, ourselves. Kind of like Bioware's Neverwinter Nights, who is receiving glowing reviews, to this day, because of the user-made modules. Anyone who has played any kind of classic RPG knows how horrible the writing for the game's official campaign is.