Finally experienced something different the other evening. On the way to a NCPD side job, I was lead to a scene inside Night City where NCPD cops were checking out some crime scene (yellow tape and everything). Just a few meters away in clear view of the NCPD, some Maelstrom bandits were mingling about. I downed them with a non-lethal quickhack while being unnoticed. One of the NCPD officers noted something was amiss and started searching for me which I didn't expect, when he saw me he started initiating an attack. I prefer not to fight the NCPD so I did a quick load and tried again, with the same outcome. Ended up doing a quick load and going a different way to my original target. I had played for at least 1½ hours so I don't know if that had anything to do with it. The game seems to become a bit unsecure on its feet in longer gaming sessions, especially in areas with a lot of AI.
Reminds me. About a month ago I had one of those flying NCPD robots looking for me but managed to keep mostly out of sight. I managed to get out of the situation by using Distract Enemy on a car making the robot change attention.The AI is bad. If it will remain bad, the minimal state of interaction we have now is preferable to a bunch of busybodies. I understand the OP complaint, but did not encounter it much.
My point wasn't about them being nice; it's the peculiar inconsistencies in their behavior that consistently pop up. I would prefer they were reliably dickheads to me rather than, as mentioned in my post, them not being able to recognize they're being shot by feral gangsters when I'm just standing on the corner. Sure, I could head cannon some instances of hostility as "must be a dirty cop, working for Arasaka, out to find me... even though there are no Arasaka hit squads to be found.", this is not one of those moments. If they always perceive me as a person of interests - fine, that actually makes sense and I honestly want the police in this game to be a hassle somewhat. I don't want four star GTA-lite or full on GTA. I would appreciate a decent RPG based police system. Too hard to do? Okay; At least have them recognize they're being attacked. Can someone explain why that is a big ask, please?Maybe a problem somewhere
Because I complete this NCPD Scanner Hustles few hours ago (just near the "hospital") and when I arrived in the area, the cops and the Maelstromers were already fighting each others...
Then when I showed my face (detected by Maelstromers, not by cops), maelstromers started to shoot on me instead of cops, obviously. Then after beating the maelstromers, the cop remaining simply walk around and simply "ignore" me (I was able to loot everything in the area and even put all the maelstromer bodies in containers for xp without any problem...).
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-----------Better than words, two "random" events formerly indicated by stars on the minimap in Waston (stars were removed in 1.5), with cops vs maelstromers. In both case, I simply run in middle and killed the maelstromers as fast as possible without paying attention to cops. At the end and during the fight, cops don’t paid attention to me (and even in the last one, a cop thanks me for the help before take his phone^^)
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But I suppose as always, I’m damn lucky and cops are nice only on my game…