The Witcher 3 REDkit Playtest Hotfix 3

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The newest hotfix to the Playtest version of The Witcher 3 REDkit has just been released. Check out what changed below:
  • Various stability improvements.
  • Added a warning popup in the Asset Browser when importing resources with no directory selected.
  • Made it impossible to set the r4data path as uncook depot.
  • Material parameter panel will be now shown by default in the Terrain Edit tool.
  • Fixed texture cache building and creating empty caches and metadata when publishing a mod.
  • Manually added files will now properly appear (or disappear after removing them) in Asset Browser after rescanning.
  • Fixed mouse cursor capture issue when using Terrain Edit Tools.
  • Added an option to revert unchanged assets in Asset Browser.
  • Mod folder names will be now restricted to a-Z_0-9 characters.
  • Fixed the unclickable check-out dialog box that's prompted when using Terrain/Vegetation Edit Tools.
  • Various adjustments to the "Save and publish project" dialog box UI.
  • It will now be checked if the selected depot folder is empty when uncooking files during the first time setup.
  • PlayStation and Xbox controllers will now work in the editor's game viewport.
  • Language selector in Scene Editor will no longer show changed language when changing language fails due to unsaved strings.
 
Thanks! I hope the Colorless color picker and green EnvProbes get fixed too.
color picker issue.png
probe_bug2.png
 
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