I'm not going to get into which RPG is the "best" or which are alike, I'm merely going to state, in short, what I think a game requires to be called an RPG.Of course we have all the statistics, leveling, skills, quests and so on but what really makes an RPG for me is the story, and the way its handled. I want a story that really drags me into the world and really makes me feel like I'm a part of the game. An RPG, once again - for me, is a game that lets you get into the role of a character, hence the ROLE in ROLE-PLAYING, and actually play it out. A lot of "RPG:s" these days are primarily focusing on combat and leveling, but seems to have forgotten all about the the story and the actual role-playing elements. I'm not going to say which games out there are true RPG:s and which are not. In the end, it all comes down to different opinions, but if you ask me, a game that's labeled as an RPG should at least have some kind of role-playing element (which for the most time comes with a deep and intriguing storyline and choices that actually mean something in the game) and not just grinding and leveling.But hey... That's just me.-----I've yet to play The Witcher (I actually booked the Enhanced Edition today), but by all I've read and seen of the game it seems to fit perfectly into my definition of a role-playing game.