you can still tech with your (net)decks without losing the core archetype, which is much better than hearthstone
Ninschi;n8338920 said:Was nice having you here. GL finding something new to spend your time on
Mutajon;n8384160 said:This is why I strongly think that Gwent has to have some kind of play mode that includes drafting a deck from a random, not collection-based, poll of cards (similar to sealed format in magic/arena in hearthstone). These formats are great for people looking to avoid the boring meta grind, they also bring a lot of variety to the gameplay, and a lot of surprising games and decks. CDPR - PLEASE give us something like this...
Pretty please?
PinkFloyd76;n8512690 said:I have said it multiple times. We should want the game we like, to be liked by others too. ofc. not everything will appeal to anyone, but offer a simple explanation at least. This is CBT, we already know the flaws and also some of the things to come.
Worst thing is for a game to be boring, which at this point the game is, objectively speaking. exactly because predictability has settle in with the current meta (that's also why i am totally uninterested in the upcoming Tournament). Thing is, the game will change and improved, the meta will also change, boring will fade. Though, i hope it goes further than that, i hope they'll introduce cards/faction that reward versatility, punish predictability (as Adam Nadrac often says).
I like this game exactly because it is completely different in some ways: 3 rounds, i don't have a limited amount of HP and mana, 1 card played per turn (theoretically) etc. and ofc. it is made by CDPR. At the same it obviously falls to the same meta issues as any other. The point it is now, predictability is boring, not the game.
LifxGaming;n8550530 said:It's true that the game gets redundant/frustrating because of some unbalanced decks (devourer and NR Treb/Golden Boy) which you run into 90% of the time. But hopefully after the Update there will be some revival/diversity.