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Unofficial Cyberpunk 2077 FAQ!

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Rawls

Rawls

Moderator
#1
Jun 12, 2018
FAQ Pic1.jpg


Some of you look shiny-new, so we figured you’d have questions … everybody does. To help out as best we can we've created an unofficial FAQ! Want a little introduction? Check out the announcement trailer from 2013:


- What is Cyberpunk 2077?
Cyberpunk 2077 is a single player story driven role-playing game being crafted by CD Projekt Red for mature audiences. It is a first person, open world RPG with skills, stats, branching dialogue and player-altered quests. It’s based on the pen and paper role playing game Cyberpunk 2020 by R.Talsorian Games Inc.(1)(5)

- Who is CD Projekt Red?
They're the developers behind the acclaimed Witcher series. In our opinion, they make the best RPGs in gaming. They're also the overlords of this particular Forum (so we may be biased). If you see anyone with a red highlight around their posts here, you've found one of them!

- Do I need to know Cyberpunk 2020 lore?
No! Cyberpunk 2077 is its own thing - although if you are familiar with 2020, you'll find lots of old friends here. The game does share a timeline that stems from its source material. (22)

- What platforms is Cyberpunk 2077 coming out on?
PC, PlayStation 4 and Xbox One. (1)

- Let's talk perspective! First Person only?
Yes, First Person Perspective. Not a decision made easily, but at CDPR, story matters most. For CP2077, first person works best for the story they are going to tell us. V will be your character and hopefully, you will become V. (2) If you're just dying to be able to see more of yourself as V, CDPR has been confirmed that there will be an inventory view, mirrors and that the game will have some form of photo-mode. (10)

- Is there going to be VR support?
Currently there are no plans for VR support. (19)

- Any idea whose involved with the game yet?
Keanu Reeves, Cherami Leigh & Gavin Drea are all confirmed to be voicing characters in the game.


- What is the story going to be about?
All we've seen in the promotional materials is that "You play as V, a mercenary outlaw going after a one-of-a-kind implant that is the key to immortality." (20)
Stanislaw Swiecicki told GamesMaster Magazine "We’re putting all our narrative firepower into allowing gamers to experience their story, one in which their decisions will shape who their character really is ... It goes without question, though, that the dystopian future we’re putting you in is a dark and violent place. Being in control of who you are and having it stay that way is what matters most. You’re never trying to save the world, it’s always about saving yourself.” (21)

- So V ... pre-made character or player-created?
There will be a full character creation system, including customizable body, face, hair and gender. Also, V's back story will be customizable through a Life-Path system. There are no fixed classes. Instead, have the freedom to evolve V as you want her to be, whether it be a Netrunner (hacker), Techie (engineer) or Solo (mercenary) or a mix of them all. (3) (8) (9)

- How will character progression work?
As V, you will have attributes which can be improved by leveling up or installing cyberware. These stats include Strength, Constitution, Intelligence, Reflexes, Tech, and Cool. (2) There is no level scaling though according to Kyle Rowley. There will also be skills (which are improved by successfully performing actions) and perks (which can be upgraded using both XP and street cred).(12) You will get Street Cred by completing side missions and jobs in the city. Street Cred is your repuation and will unlock quest givers and vendors as you increase it. (3)

So what difference do these things like stats, skills, class, cyberware and lifepath make?
They all can effect the options available to the play in the minute to minute of gameplay. The "street kid" life path choice can open up an alternate dialogue option in the right moment. (24) Having more strength or cool can make it easier to influence some foes. (25) Having a real time translator makes it so V can understand people speaking foreign languages with subtitles in her optical view. (24) A higher engineering skill might give V more access to dialogue options which allow her to talk shop with a techie. (25)

- How big is the game going to be?
We have no idea how big the city itself is yet ... but we know for sure that it will be different from anything CDPR has done in the past. Night City is much more vertical place. (6) There are six main districts in Night City, and each has it's own unique feel. (3)
  • City Center: Night City's biggest pride, this is the heart of corporations, the cluster of neon, and the quintessence of luxury.
  • Watson: A unique mix of Asian cultures, it is a fallen corporate giant now populated by immigrants, hiding various bazaars and markets in a tangle of narrow alleyways.
  • Westbrook: Featuring tourist-oriented Japantown, it is a place for the wealthy who like to work hard and play hard.
  • Heywood: Living in one of the neighborhoods of the predominantly Latino area means you successfully managed to climb the social ladder -- it's a massive suburban housing district, with an underlying gang problem.
  • Pacifica: On the other end of the spectrum, this is the most dangerous part of town, abandoned and overrun by gang activity. Separated from the rest of the city, it's a place of immense poverty.
  • Santo Domingo: All of Night City is powered from here, with its countless power plants and industrial factories, stuck in an endless cycle of modernization. (13)
There will also be the Badlands, which is the area surrounding the city, the outskirts. The Badlands have a faction of nomads. "These are people who live on the road most of the time, so they travel between the states and see the wastes, and sometimes they stop for a longer time near specific cities." (26)

FAQ Pic 5.JPG

- So can we have vehicles?
Yes! Both cars and motorcycles. Driveable in First and Third person. (2) Combat in them too! (5) Also, it's been confirmed that aerial vehicles (flying cars) are in Night City, but we'll only be able to fly in them in limited parts of the game. (11)

-Okay. So tell me about Night City?
In the dark future of 2077, “America” is a thing of the past, scrambled into more pieces than you could find in a Tech's workshop. Megacorporations control all aspects of civilized life, and gangs rule the rest. (4)

Gangs rule the rest?
Yes! The gangs in Night City are a big part of the lore in CP2020, and many are represented here. So far we know about Maelstrom, the Voodoo Boys, the Animals, and the Valentinos. They each have their own distinct style and background.

-Sounds pretty miserable, what do people do for fun?
For many Night City residents, crushing poverty and homelessness are significant and likely inescapable problems. Despite this, most are still entranced by the glitz of showbiz and luxurious lifestyles of the privileged elite. Breakthroughs in neural technology paved the way for people to share recordings of their own personal memories and emotions via tech known as “braindance” (or BD). Some BD productions put actors in staged situations to create “false” memories, to give viewers the feeling that they’re living in an action film. Other BDs are simple recordings of a day in the life of the world’s biggest and brightest stars. The ability to “become” a celeb and experience a life of luxury gives many a chance to escape their own miserable reality. As a result, braindance addiction has become an ever-growing problem for the city’s poor. Also, as with all forms of entertainment media, illicit braindance recordings (XBDs) can be found easily in the seedy underbelly of Night City’s black market. (16)

Anything to do in town that’s more based in reality?
Of course! Night City is a diverse place with people from all walks of life, backgrounds, and cultures. As a result, there’s an array of nightlife establishments, each with their own appealing theme and atmosphere. (17)

Are there going to be any mini-games in Cyberpunk 2077?
So far, it has been confirmed there will be a hacking game associated with netrunning, car races, target practice and boxing ... though there may be more. (27)


Does V have a place to stay in the City?
Absolutely. You will have an apartment in the city that changes based on V's Lifepath and on how far V has progressed in the game. (14)

How will we interact with other characters in the game?
Lots of ways! You can have conversations with NPCs and interact with them. NPCs are vessels that answer your questions about your choices and how you want to progress through the story, and your relationships with them are important.

How will the conversations work?
CDPR has been calling it the “interactive scene system,” where the player is still allowed agency within scenes. That way the player not only picks the dialogue, but can choose to take various actions within the scene as well, like pull a gun, motion for someone to hide, lean in for a kiss, or stick out a chrome skinned hand for a handshake.
 
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Rawls

Rawls

Moderator
#2
Jun 12, 2018

... soooooooo … romances?
Romances are in the game. Some NPCs you will be engaged with long-lasting romances, but some options will include one night stands. (11) Patrick Mills said romances will be "similar to the Witcher, but with more diversity. There are a lot more options. You know, you're defining your own character here, which means defining their sexuality any way you want ... it's up to you to decide. We've got NPCs that are gay, we've got NPCs that are bi, we've got NPCs that are straight, because we want them to feel real and that they have preferences as well." (18)

- How will combat work?
There will be both ranged, melee and stealth combat. CDPR is drawing on their experiences in TW3 for the combat, but adapting it to a modern world and first person perspective. (3)

What kinds of weapons can the player use?
There will be all sorts of weapons, including power weapons, tech weapons and smart weapons. (3)(5) And ways to puzzle solve WITHOUT combat! (5) As far as specific weapons, we've heard about smart rifles (with target tracking bullets), assault rifles, hand guns, sub machine guns, shotguns, sniper rifles, guns installed into V's arm, mantis blades, katanas, nanowires, & beer bottles. (3) (24)

- Is a pacifist play-through possible?
It will be possible to complete the game without killing anyone, but V will sometimes have to use violence to some extent. Night City is a dangerous place after all. (23)


- Is the Net in the game? For hacking and whatnot?
Yes! In the world of Cyberpunk use of the web is common. In Cyberpunk 2077, there is a class of characters called netrunners, who focus on using the net and various digital tricks to get things done. "During missions, you’ll clash with hostile netrunners defending corporate megabuildings—both in cyberspace and in the real world."(7)


- What other tech can we expect to see in the dark future?
In Night City, even though cybernetic prosthetics were originally developed for practical and medical purposes, they’ve since become a matter of lifestyle choice. Cyberware has become as commonplace as tattoos and jewelry. The reasons for installing it are many and varied, including simple tech upgrades, combat enhancements, and even fashion statements. The possession of trendy cyberware has become an integral and defining part of Night City culture. Uniqueness is just another form of currency. To make it big, you need to look the part. Style is everything. (15)

- How much tech can we install?
Close to full body mods will be doable for the player. Arms, legs, spine, etc if so inclined. But we wont be able to become full cyborgs for a variety of reasons. It appears from the 2018 demo (below) that cyberware will have a "humanity cost" associated with it. In CP2020, if you installed too much Cyberware, you would become a "Cyberpsycho" who has completely lost touch with their humanity and control of their actions. We haven't heard how humanity cost will effect gamplay in 2077 yet, but it has been said that Cyberpsychosis will be represented in the game, and that we wont be able to go so far as to lose all control of V. (27) (28)

- Sounds pretty good. Is there anywhere I can see the game in action?
Indeed there is. CDPR dropped a 48 minute gameplay demo in 2018.


- I like what I'm seeing, when will I be able to get my hands on it?
December 10, 2020. It’s currently available for pre-order.

- Where can I find out more?
Since you asked:
  • Everything We've Heard So Far About Cyberpunk 2077
  • Gamespot Interview with Kyle Rowley - Topics: first person perspective, role playing systems, lessons from the Witcher 3, choices and consequences, combat.
  • Eurogamer Interview with Patrick Mills - Topics: size of Night City, non-linear story, single player vs multi player, companions, classes, platforms for release.
  • Fandom Interview with Maciej Pietra - Topics: interactive scene system, choices and consequences, street cred, romance, crowd system & npcs.
  • Metro Interview with Patrick Mills - Topics: interactive scene system, quest design, cyberpunk influences, power & social themes, transhumanism.
  • Eurogamer Interview with Philip Weber - Topics: demo mission, V's sexuality, gender fluidity, cyberpsychosis, transhumanism, netrunning, Night City.
  • Gamingbolt Interview with Miles Tost - Topics: alternate ways to solve quests, environmental destructibility, shaping the role of V, world reacting to player actions, side quests, map size.
  • Cerealkillerz Interview with Miles Tost - Topics: fluid class system, first person perspective, seemless open world, romance.
  • Gamerpros Interview with Marcin Przybyłowicz - Topics: Composer's history with CDPR, musical inspirations, making the music in Cyberpunk 2077.
  • Playstation video on CDPR's making Cyberpunk 2077 - Information on continuity with CP2020 & the pressures of making that game.
1: http://www.trustedreviews.com/news/cyberpunk-2077-release-date-trailer-gameplay-story-2948412
2: http://www.ign.com/articles/2018/06...-2077-details-game-is-a-first-person-rpg-more
3: Gamespot Interview with Kyle Rowley
4: https://www.forbes.com/sites/insert...r-in-the-cyberpunk-2077-trailer/#48d97d228ab8 for details.
5: http://ca.ign.com/articles/2018/06/...-like-the-witcher-but-it-does-look-incredible
6: https://www.pcgamer.com/everything-we-know-about-cyberpunk-2077/
7: https://gematsu.com/2018/06/cyberpunk-2077-first-details-screenshots
8: https://www.gameinformer.com/preview/2018/06/12/impressions-and-details-from-50-minutes-of-gameplay
9: https://www.eurogamer.net/articles/...-gameplay-and-interviewed-cd-projekt-about-it.
10: https://www.spieltimes.com/news/cyberpunk-2077-will-have-photo-mode/
11: https://www.rockpapershotgun.com/2018/06/14/cyberpunk-2077-interview-e3-2018/
12: Twitter Post Regarding Stats & Skills
13: https://www.gamespot.com/articles/cyberpunk-2077s-night-city-consists-of-six-distric/1100-6459846/
14: https://www.fandom.com/articles/cyberpunk-2077-the-fandom-interview
15: https://www.cyberpunk.net/en/news/21677/cyberpunk-2077-e3-2018-trailer-frame-by-frame-ep07-cyberware
16: https://www.cyberpunk.net/en/news/21470/cyberpunk-2077-e3-2018-trailer-frame-by-frame-ep04
17: https://forums.cdprojektred.com/index.php?threads/summary-of-the-polish-q-a-with-developers-during-polish-community-gathering-23-11-2019.11018546/#post-11786174
18: https://www.gameinformer.com/e32018/2018/06/14/cyberpunk-2077-will-have-more-diverse-romance-options-than-the-witcher-3
19: https://twitter.com/CyberpunkGame/status/1043030284034142208?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1043030284034142208&ref_url=https%3A%2F%2Fuploadvr.com%2Fcyberpunk-2077-cd-projekt-red-have-no-plans-for-vr-support%2F
20: https://www.cyberpunk.net/us/en/
21: GamesMaster Magazine Issue 335
22: https://www.dualshockers.com/yes-cyberpunk-2077-will-share-a-universe-with-cyberpunk-2020/
23: https://forums.cdprojektred.com/index.php?threads/players-can-play-the-entire-game-without-killing-an-enemy-if-you-wish-holy-crap.11007748/#post-11567611
24: https://www.ign.com/articles/2019/06/11/cyberpunk-2077-new-gameplay-details-from-the-e3-2019-demo
25: https://www.gamespot.com/e3/live/ (around 2:08 - 2:10)
26: https://www.gameinformer.com/e3-2019/2019/06/11/cd-projekt-red-shares-more-on-size-and-scope-of-cyberpunk-2077
27: https://cyberpunkgame.tumblr.com/
28: https://www.eurogamer.net/articles/2018-08-24-the-big-cyberpunk-2077-interview
 
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peronat0r

peronat0r

Rookie
#3
Jun 13, 2018
Hi from Spain!! The game looks great but i'm worried for one thing, anyone knows if CD Project includes the spanish translation in text and voices, like french and german version?.
Maybe it's not important for CD Project, but i want remember that less than 10% of population in Spain speaks english fluently, and lot of people i know doesn't play the witcher 3 for this reason.
Thanks for your time, and have fun :)

PD: Sorry for my bad english
 
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Rawls

Rawls

Moderator
#4
Jun 13, 2018
peronat0r said:
Sorry for my bad english
Click to expand...
You write English well. I'll post something if we find anything about language options.
 
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RoddyRot

RoddyRot

Rookie
#5
Jun 13, 2018
I am sure I don't speak only for myself when I write that, so if there could be a compromise solution: FPV only is a dealbreaker for me and thousands of people. We have been eagerly waiting years for this game to come around and would be heartbroken to have to forfait playing it for this reason. We understand if CDPR can't give us a perfect TPV version of the game as they envision it, but I, and surely many others, won't mind playing a less polished version just to have TPV and be able to play the game without feeling very uncomfortable. So we are not asking for a perfect experience, just the possibility to play the game. After all, what we want to experience more is the story and the quests and CDPR's wonderful worldbuilding without being dizzy and havind headaches.
 
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Snowflakez

Snowflakez

Forum veteran
#6
Jun 13, 2018
Th
Rawls said:
View attachment 10970264

Some of you look shiny-new, so we figured you’d have questions … everybody does. To help out as best we can we've created an unofficial FAQ!
-What is Cyberpunk 2077?
Cyberpunk 2077 is a single player story driven role-playing game being crafted by CD Projekt Red for mature audiences. It is a first person RPG with skills, stats, branching dialogue and player-altered quests. It’s based on the pen and paper role playing game Cyberpunk 2020 by R.Talsorian Games Inc.(1)(5)
View attachment 10970294
-Who is CD Projekt Red?
They're the developers behind the acclaimed Witcher series. In our opinion, they make the best RPGs in gaming. They're also the overlords of this particular Forum (so we may be biased). If you see anyone with a red highlight around their posts here, you've found one of them!

Do I need to know Cyberpunk 2020 lore?
No! Cyberpunk 2077 is its own thing - although if you are familiar with 2020, you'll find lots of old friends here.

-What platforms is Cyberpunk 2077 coming out on?
PC, PlayStation 4 and Xbox One. (1)

-Let's talk perspective! First Person only?
Yes, First Person Perspective. Not a decision made easily, but at CDPR, story matters most. For CP2077, first person works best for the story they are going to tell us. V will be your character and hopefully, you will become V. (2)
View attachment 10970276
So V ... pre-made character or player-created?
Kyle Rowley told Gamespot that there will be a full character creation system, including customizable body, face, hair and gender. Also, V's back story will be customizable through a Life-Path system. There are no classes at the start. Instead, you evolve the class you want to be, ending with one of three Roles. (3)

- How will character progression work?
As V, you will have attributes which can be improved by leveling up or installing cyberware. These stats include Strength, Constitution, Intelligence, Reflexes, Tech, and Cool. (2) There is no level scaling though according to Kyle Rowley. There will also be skills and perks. You will get Street Cred by completing side missions and jobs in the city. Street Cred is your repuation and will affect reactions and unlock quests and gear from NPCs. (3)
View attachment 10970279
-Size? Length?
Giggle. No, seriously, we have no idea how big the city itself is yet ... but we know for sure that it will be different from anything CDPR has done in the past. It’s obviously way denser in terms of NPCs and activities than TW3 was. (6)

-Vehicles?
Yes! Big city! You will need one! Driveable in First and Third person. (2) Combat in them too!(5)

-Okay. So tell me about Night City?
In the dark future of 2077, “America” is a thing of the past, scrambled into more pieces than you could find in a Tech's workshop. Megacorporations control all aspects of civilized life, and gangs rule the rest. (4) There are six main districts in Night City, and each has it's own unique feel. (3) It's a big and dangerous place, but you want to live here anyway. Life on the Edge!
View attachment 10970288
-How will combat work?
There will be both ranged and melee combat. CDPR is drawing on their experiences in TW3 for the combat, but adapting it to a modern world and first person perspective. There will be all sorts of weapons, including guns, tech weapons and smart weapons. (3)(5) And ways to puzzle solve WITHOUT combat! (5)

-Is the Net in the game? For hacking and whatnot?
Yes!
"During missions, you’ll clash with hostile netrunners defending corporate megabuildings—both in cyberspace and in the real world."(7)
View attachment 10970291
-I like what I'm seeing, when will I be able to get my hands on it?
When it's ready. We know, sucks to hear. Only The Best is CDPR's goal.

-Some bullet-points of data, from sources collected below!
  • CD Projekt describes the game as a "first-person RPG."
  • Gameplay is in first a first-person perspective, but switched to third-person during a cutscene.
  • You play a character named V (as in the letter).
  • V can be a man or a woman.
  • Solo (fighter) Netrunner (hacker) or Tech (engineer) are the three playable Roles in game.
  • The stats you pick at the start include Strength, Constitution, Intelligence, Reflexes, Tech, and Cool.
  • You get to customize V’s backstory as well, and instead of more typical options you might expect, there are questions like picking your “Childhood Hero.”
  • Four different types of damage in Cyberpunk 2077: Physical, Thermal, EMP, and Chemical.
  • There are no classes at the start. Instead, you evolve the class you want to be as you play instead of picking a role.
  • You can drive cars in the game, and seemingly toggle between first and third person during this.
  • While driving in first-person, the U.I. appears diegetically on the windshield.
  • You can engage in combat while driving -- AI took over steering as you lean out the window and shoot at enemies.
  • CD Projekt also described Cyberpunk as a "mature experience intended for mature audiences."
  • The goal is for you to not only engage with the game world, but with its inhabitants.
  • Like Witcher, you take missions from NPCs and have dialogue options in conversations.
  • It's an open world that you open up more with "street cred." For example, a specific jacket might raise it by 5%, allowing you access to new places.
  • Completing a quest levels up your street cred.
  • The UI in the demo is extremely minimal at -- just a light compass and a small quest log.
  • UI expands during combat -- enemies have names, health bars, and what appear to be levels.
  • Some enemies have question marks instead of levels, possibly meaning they're much higher level than you.
  • Damage numbers pop up during combat.
  • There's a bullet-time-like ability that allows you to slow down time.
  • "one chip we saw towards the end of the demo gave V a robot spider about the size of a dog that would follow and fight for her. "
  • CD Projekt keeps emphasizing that choices have consequences, in the moment and to the world at large.
  • Obstacles have several solutions depending on your skills. For example, V got to a door, but his hacking skill was too low. However, his engineering skill was high enough, so he could open a panel and bypass the door.
  • "Those dialogue options don’t feel as stationary as The Witcher 3, either. Occasionally more casual dialogue choices would pop up while walking around with V’s NPC partner. "
  • There's an inspection system lets you look super close at items and learn more about lore.
  • You use an inhaler to heal.
  • Gunplay feels slower than Doom or Borderlands, but faster than Fallout 4.
  • CD Projekt showed off some late-game abilities, including mantis-like blade arms and wall running.
  • "it sounds like… let’s call it “romance” options will be in Cyberpunk too. "
  • "Cyberpunk 2077 is definitely not just “Cyberpunk Witcher,” it’s something a whole lot more than that. "
  • We saw a boss fight against a dude in an exoskeleton. This included sliding under cars and taking cover.
  • As you explore the Net, you’ll discover layers of hidden systems, firewalls, and security programs deployed to fry your brain.
(1) Trusted Reviews - http://www.trustedreviews.com/news/cyberpunk-2077-release-date-trailer-gameplay-story-2948412
(2). IGN - http://www.ign.com/articles/2018/06/12/e3-2018-first-cyberpunk-2077-details-game-is-a-first-person-rpg-more
(3). Interview with Kyle Rowley at E3 on Gamespot Stage Show.
(4). Message in E3 Trailer - See https://www.forbes.com/sites/insertcoin/2018/06/10/there-was-a-lengthy-hidden-message-from-cdpr-in-the-cyberpunk-2077-trailer/#48d97d228ab8 for details.
(5) http://ca.ign.com/articles/2018/06/12/e3-2018-cyberpunk-2077-doesnt-look-like-the-witcher-but-it-does-look-incredible
(6) https://www.pcgamer.com/everything-we-know-about-cyberpunk-2077/
(7) https://gematsu.com/2018/06/cyberpunk-2077-first-details-screenshots
Click to expand...
Thanks for this, Rawls. :) One more thing - you'll choose one class to begin with, at the start, and that determines your initial strengths and weaknesses.

Source: https://www.gameinformer.com/preview/2018/06/12/impressions-and-details-from-50-minutes-of-gameplay

"After determining your character's life path, you then select your position in the world, such as being a Netrunner, Techie, or Solo. CD Projekt Red says you can be a mix of them all if you want. You aren't really selecting a defined class, but more so your weaknesses and strengths, as the game features a fluid class system that allows you to customize it as you go. "

So it sounds like you pick your starting class and tweak and play with it from there.
 
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DCKLGOG

DCKLGOG

Rookie
#7
Jun 13, 2018
Hi, CD Projekt Red,

I was wondering if we could get the option to switch to Third Person view. Would it be possible to add that as an option? Will you provide a modkit to allow us to implement that? I have problems playing First Person Games because they give me nausea.

Sincerely,
A Heartbroken Fan
 
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walkingdarkly

walkingdarkly

Senior user
#8
Jun 13, 2018
Rawls said:
Some of you look shiny-new,
Click to expand...
So many shiny and new chummers around here that I have to wear really dark shades when I visit the forums.
And thanks for the FAQ, Rawls. *gives cookies*
 
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Rawls

Rawls

Moderator
#9
Jun 13, 2018
Snowflakez said:
One more thing - you'll choose one class to begin with, at the start, and that determines your initial strengths and weaknesses.
Click to expand...
Edited one point to reflect this. Thanks.
 
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LordRhoop

LordRhoop

Rookie
#10
Jun 19, 2018
Thanks for the FAQ, I'm new to Cyberpunk, and more at home in the witcher universe! I'm intrigued by the mention of tech weapons and smart weapons and also glad there will also be some non-combat opportunities.
 
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kofeiiniturpa

kofeiiniturpa

Mentor
#11
Jul 7, 2018
Rawls said:
Click to expand...
I laughed at the specters in that scene. The couple just behind the stairs disappears and in the left, at a distance, you can see ghostly bodyparts and headless people walking about. :D
 
Lilayah

Lilayah

CD PROJEKT RED
#12
Jul 18, 2018
peronat0r said:
Hi from Spain!! The game looks great but i'm worried for one thing, anyone knows if CD Project includes the spanish translation in text and voices, like french and german version?.
Maybe it's not important for CD Project, but i want remember that less than 10% of population in Spain speaks english fluently, and lot of people i know doesn't play the witcher 3 for this reason.
Thanks for your time, and have fun :)

PD: Sorry for my bad english
Click to expand...
Hey!

We’ll release the game in 16 language versions, 10 with full voice over, 6 with subtitles.
PL -VO, EN - VO, DE - VO, FR - VO, IT - TXT, ES - VO, ESMX - TXT, PT-BR - VO, RU - VO, HU - TXT, CZ - TXT, JP - VO, KR - VO, ZH-S - VO, ZH-T - TXT, AR - TXT.
However, the list is not yet closed, so additional languages might be supported at launch.
 
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Tree_Fox

Tree_Fox

Forum regular
#13
Jul 18, 2018
Kind of disheartened to hear that conventional levelling is back.
 
Snowflakez

Snowflakez

Forum veteran
#14
Jul 18, 2018
Tree_Fox said:
Kind of disheartened to hear that conventional levelling is back.
Click to expand...
Where did we hear that?
 
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Rawls

Rawls

Moderator
#15
Jul 18, 2018
^What he said.
 
Tree_Fox

Tree_Fox

Forum regular
#16
Jul 18, 2018
Snowflakez said:
Where did we hear that?
Click to expand...
What the hell...? I could've sworn I read that enemies that are too high of a level will have ?? By their names in the OP. But I went back to quote it and it wasn't there.

My bad, must've misread something.
 
kofeiiniturpa

kofeiiniturpa

Mentor
#17
Jul 18, 2018
Tree_Fox said:
I could've sworn I read that enemies that are too high of a level will have ?? By their names
Click to expand...
I remember reading something like that too somewhere.
 
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Snowflakez

Snowflakez

Forum veteran
#18
Jul 18, 2018
kofeiiniturpa said:
I remember reading something like that too somewhere.
Click to expand...
You could both be right. I'm not saying it's wrong, just that I don't recall hearing anything like that myself.

I'll do a bit of digging later to see if I can turn anything up on the way leveling works.
 
kofeiiniturpa

kofeiiniturpa

Mentor
#19
Jul 18, 2018
I think it was in one of the early demo previews.
 
D

DMaster2

Rookie
#20
Jul 18, 2018
Please let me steal cars in this game. It would be make it much more fun. Why do you need to buy your car when you can steal the first you see around?

Lilayah said:
Hey!

We’ll release the game in 16 language versions, 10 with full voice over, 6 with subtitles.
PL -VO, EN - VO, DE - VO, FR - VO, IT - TXT, ES - VO, ESMX - TXT, PT-BR - VO, RU - VO, HU - TXT, CZ - TXT, JP - VO, KR - VO, ZH-S - VO, ZH-T - TXT, AR - TXT.
However, the list is not yet closed, so additional languages might be supported at launch.
Click to expand...
As an italian player i'm offended.

Jk, i was actually going for the sub regardless because it helps me improve my english. Btw as an otaku can i use JP voice with ENG subs with the italian copy?
 
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