Let us then just say I'm not invested enough in that particular detail to care. Nor look at the entire matter as 'wasted hour of play'You should not "believe" distance is correct - instead, you should test / verify it is, indeed, correct. OR, you could simply read 1st post in entirety - it includes results of one such most simple test. Which confirms: distance displayed to a waypoint - is, indeed, correct.
Also, 189 is not kph number. Again, 1st post proves, without a doubt, that this number is way too high to be kph. Because the car actually moves at 138 kph - while having this "189" number displayed. Again, read the 1st post before replying, please?
As for why it matters - it's similarly simple: because it massively affects all the driving and chases the game offers to play. Gameplay becomes more boring / less challenging.
On top of this, those of us who actually know few bits about driving fast - are limited by this in terms of how fast we can go from A to B in-game, so this shit also literally steals bits of our time, here and there - which piles up to dozens minutes, if not hours (personally, i don't use fast travel at all, it breaks immersion) - per player. Now multiply this by say even modest ~10000 players who do similar play style, and you have dozens thousands hours of playtime WASTED by this "little feature".
Last but not least, some folks - myself included, - just don't enjoy being tricked in such ways. Rather, we find it disappointing and irritating, by and in itself.
Like i said in 1st post - it's shit. Which needs to be fixed. By mods, if need be.
Also you misunderstood me when I said the number 189 seemed like kph, I meant that as in: opposed to the number being mph.
Wether or not the value was comforming reality is a different topic (as you started)
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In addition, just an idea... Maybe they incoporated some kind of time conversion relative to the ingame passing of time. (I'm Currently not in a position to test or subject any of this outside of just the idea.)
Maybe some food for thought.
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