I'm pretty sure the idea has been floated and people have already expressed joy or anger over it, however I've never been a part of the forums and I'd like to toss out my idea for it.
First I'd like to preface this with the fact that I am not saying this should take the place of any solo series. ( A Ciri Witcher series is a must have and should be made at once.)
I'd like this to be a story that takes place a hundred or two years after the events of Witcher 3. The world is suffering a dark age because Geralt is long gone and there are no more witchers to fight monsters. This has allowed for insane populations of monsters. Vampires, werewolves, ghouls, goblins, whatever. The north is a ghost land and what little remnants of human villages that remain are on the brink of being taken over.
To the south the Lodge of Sorceresses has taken over and are protecting humans from the monsters moving in, however at great expense. Those who can not afford the tax have to give up a child to servitude or be exiled north.
Skellige wages war against the Lodge and they constantly raid coastal villages in the south. They also smuggle people out who don't want to be under the lodge's control.
A brave adventurer and his team managed to make it to Kaer Morhen where they found the long lost art of making witchers and immediately undergo the mutations.
They bring a glint of light in the darkness that surrounds the north. They start killing monsters saving villages and recruiting more witchers.
Do you help save humanity as a newly recruited Witcher? Do you try to upend the lodge's scheming and evil plots as a sorcerer/sorceress? Do you brave taking on the Lodge and try freeing the people of the south as a Skellige Berserker? Do you find solace in the woods away from conflict as a druid?
Classes:
Witcher
Sorcerer/sorceress
Berserker
Druid
sub classes
Witcher: Alchemist, Swordsman, Signs(until we get a better name) Time mage (Ciri)
Sorcerer/sorceress: Necromancer (Yen) Blow stuff to hell (Triss) illusions (Keira)
Berserker: TBD
Druid: TBD
First I'd like to preface this with the fact that I am not saying this should take the place of any solo series. ( A Ciri Witcher series is a must have and should be made at once.)
I'd like this to be a story that takes place a hundred or two years after the events of Witcher 3. The world is suffering a dark age because Geralt is long gone and there are no more witchers to fight monsters. This has allowed for insane populations of monsters. Vampires, werewolves, ghouls, goblins, whatever. The north is a ghost land and what little remnants of human villages that remain are on the brink of being taken over.
To the south the Lodge of Sorceresses has taken over and are protecting humans from the monsters moving in, however at great expense. Those who can not afford the tax have to give up a child to servitude or be exiled north.
Skellige wages war against the Lodge and they constantly raid coastal villages in the south. They also smuggle people out who don't want to be under the lodge's control.
A brave adventurer and his team managed to make it to Kaer Morhen where they found the long lost art of making witchers and immediately undergo the mutations.
They bring a glint of light in the darkness that surrounds the north. They start killing monsters saving villages and recruiting more witchers.
Do you help save humanity as a newly recruited Witcher? Do you try to upend the lodge's scheming and evil plots as a sorcerer/sorceress? Do you brave taking on the Lodge and try freeing the people of the south as a Skellige Berserker? Do you find solace in the woods away from conflict as a druid?
Classes:
Witcher
Sorcerer/sorceress
Berserker
Druid
sub classes
Witcher: Alchemist, Swordsman, Signs(until we get a better name) Time mage (Ciri)
Sorcerer/sorceress: Necromancer (Yen) Blow stuff to hell (Triss) illusions (Keira)
Berserker: TBD
Druid: TBD