Snake_Foxhounder;n10682291 said:The less randomness, the better. Gwent should be about setting up your plays and thinking, not pulling a random card that wins you the game. We're far from it, though.
As for daily quests; Play 40 cards is a common one.
And you get matched with players of your own rank in ranked play. While it's possible that some people buy their way into Gwent, it's not possible that 9 out of 10 people have these incredible decks that beat yours. It's most likely on your end. I just started my PC account, which I haven't used since closed beta. Most players at ranks 4-8 use pretty much starter decks, with a few new cards.You probably don't have a clear idea of what you want your deck to do. Look up some archetypes and try and build something that synergizes well, then slowly build your collection to support that archetype.
Maybe post your deck/ideas here, and people will help you get started.
Seen from an experienced player with a large card pool, the less randomness, the better, is true. But new/casual players will stop playing if a game is to skill intensive and if a game can only retain the most skilled players it will slowly die.
I have been playing a couple of weeks now, and the first week I was climbing the ladder, but now I'm stock at level 9, meeting decks that have good synergies while mine are just beefed up stater decks. I don't mind loosing games, I understand that I'm new at this game, but not being able to complete daily quests is frustrating.
I fear that @Metales1949 are right that it is gg for Gwent when the next expansion for Hearthstone comes out, and I don't want to invest either money nor time building a collection thinking that.