First, no offense, but the supposed "downside" of Nilfgaard sounds like something you pulled from an advertising pamphlet instead of it actually being substantiated by any in-game data. "Lower average base strength and damage dealing ability?" Really? I mean, we could compare some of the bronzes to ST or something, but this thread being about VVM...
Second, playing a unit with status is not "strategy," and VVM's ability to just destroy it with no setup or limitation is not a "perfect example" of taking advantage of the opponent's strategy. Nor is Yen Invo, nor Letho copying Damien, nor Vanhemar destroying a locked unit, nor Vilge destroying ANY unit, nor Vattier seizing a locked unit, etc etc. Those are just examples of NG golds being "unique."
Personally, I think Vincent is too good, and it's not even a question of meat vs provision cost. The utility is just too broad, too instantaneous. Aside from "status" being reworked into "weakened" and "strengthen" or something to account for positive vs negative statuses, and until that happens, Vincent's ability should just be "destroy a unit with bleeding," and if his provision cost needs to be lowered to balance that, I'm fine with it going to 9 or something.
Well, each season I usually play with all 6 fractions 25 rounds. NG usually does not count as it is not TOP 4. From my feeling it is usually always when you play NG a high-risk high-reward game:
- Playing Slavery for me heavily depends of my Damien and my Stefan Skellen survive and how successful bribery is
- All those masked ball, spy related decks are not that bad, but win rate is for me usually lower than 50 per cent. Spy decks can be nice if your opponent plays a swarm deck. Otherwise, it´s value creation potential is average.
- Vincent I only include in my mascerade deck. Sometimes he´s helpful destroying resilience or defense units, but mostly I think that his immediate destruction does not destroy more than 5 points. Often I have to use an already poisoned or locked unit. Furthermore, mascerade ball is heavily weakened because usually I face a lot of veil units after I play the ball. To sum it up: Vincent became stronger because of MM veiled units but on the other hand his natural counterpart mascerade ball was weakened because of veil.
- Of course is playing a unit with status a strategy. You play defender´s to protect a powerful engine. You play resilience when you want to bring value to the next round. When you face NG you must live with the danger that Vincent destroy your strategy. Maybe one response is provoking Vincent being played earlier so you have room for your stronger status unit.
One can argue that NG has maybe the most "easy destroy" units, but all have them have drawbacks:
- Vincent: Most hope that valuable statused units appear or spend own power to status other units
- Yen Inno: Powerful in round 1 and 2 as you can benefit from your enemies destroyed card later. In round 3 you can only benefit if you still have abilities to draw cards from deck. One should not forget that not related cards probably do not fit in your strategy
-Vanhemar destroys locked units. They have usually lower strength as usually units are locked who do something each turn. Additionally, negative side synergies with units like master of dsiguise, slave driver, van morheen servant. Biggest drawback that if often happens that you have Vanhemar without locked units. Then it´s a 3 for 6
- Vilgefortz has a certain risk of activating strong units from the deck
- Vattier is expensive and can be killed easily if not protected.
=> All those card despite Yennefer´s Invocation and Vincent are high-risk, high-reward cards. And statistics show that NG is not dominating. But I am open for ideas with Vincent like changing from 5 strength to 4 strength with 1 armour or change from destroy to give rupture and additionally reduce his provision costs. Especially the second option I really consider to be nice as then we would have two rupture cards. Furthermore, the strategic options.
1) When I purify, I additionally lose the positive status.
2) When it´s shielded it only destroys the shield.
3) Thirsty Dames benefit from Rupture