Sailing in The Witcher 3.
For the longest time, sailing in The Witcher 3 is something I was not looking forward to. But I recently read an interview that changed my mind.
When I read that quote I immediately thought of Zelda: Windwaker.
Zelda: Windwaker is one of the only --if not the only-- open-world sailing games that exists. Nintendo decided to make it a sailing game because it was the only way to make a decent looking open-world game with the GameCube's limited power. And even though most people complained about how repetitive the sailing became, Nintendo really managed to create a wonderfully unique atmosphere. irate: The sunrises and sunsets, the waves on the horizon, the seagulls crying overhead, and, of course, the music. It was beautiful.
This is what I thought of when I read that interview. And suddenly I found myself looking forwards to sailing in The Witcher 3. When you stop and think for a moment you realize there aren't many open-world games out there with extensive sailing in them --just like there aren't many fantasy RPGs with cities as large as Novigrad. The Witcher 3 is really doing something unique by having a 9x9km map with extensive sailing. Something that will make The Witcher 3 stand out. O0
If Windwaker manged to capture such a strong sense of atmosphere on a console in 2002, just imagine the sense of atmosphere The Witcher 3 will be able to capture with modern graphics in 2015. I can't wait to see what they have in store!
View attachment 12235
And yeah... now that I've finished writing and editing this I do realize AC4: Black Flag is a thing :wallbash: But I decided to post this anyways because I think it is a discussion worthy topic.
Now listen to some Windwaker music while you write your replies :thumbsup:
For the longest time, sailing in The Witcher 3 is something I was not looking forward to. But I recently read an interview that changed my mind.
You can not only use the boat to sail but also swim under water, opening up new areas that are inaccessible by land. We have designed five large islands and about the same number of smaller ones, which we have not yet demonstrated in public.
You will see a lot of interesting places to explore: ancient ruins, abandoned buildings, caves and much more. We created each of these places in a unique way for the players who want to get there.
When I read that quote I immediately thought of Zelda: Windwaker.
Zelda: Windwaker is one of the only --if not the only-- open-world sailing games that exists. Nintendo decided to make it a sailing game because it was the only way to make a decent looking open-world game with the GameCube's limited power. And even though most people complained about how repetitive the sailing became, Nintendo really managed to create a wonderfully unique atmosphere. irate: The sunrises and sunsets, the waves on the horizon, the seagulls crying overhead, and, of course, the music. It was beautiful.
This is what I thought of when I read that interview. And suddenly I found myself looking forwards to sailing in The Witcher 3. When you stop and think for a moment you realize there aren't many open-world games out there with extensive sailing in them --just like there aren't many fantasy RPGs with cities as large as Novigrad. The Witcher 3 is really doing something unique by having a 9x9km map with extensive sailing. Something that will make The Witcher 3 stand out. O0
If Windwaker manged to capture such a strong sense of atmosphere on a console in 2002, just imagine the sense of atmosphere The Witcher 3 will be able to capture with modern graphics in 2015. I can't wait to see what they have in store!
View attachment 12235
And yeah... now that I've finished writing and editing this I do realize AC4: Black Flag is a thing :wallbash: But I decided to post this anyways because I think it is a discussion worthy topic.
Now listen to some Windwaker music while you write your replies :thumbsup: