Said the one who no longer is playing. Amazing.amazing every word you just said was wrong
Atleast i'm having a blast playing the game, while you having a blast playing victim on these forums.
Said the one who no longer is playing. Amazing.amazing every word you just said was wrong
I'm having a blast playing, so it feels a bit disturbing when someone not playing is forcing the game to change. I've also played beta, and it is a joke compared to homecoming or perhaps I wasnt aware of the subtle mechanics that determent your succes, reached rank 20 effortlessly anyway. However, playing meta around rank 7 in Homecoming you are more aware of what your opponent is playing, since it is the subtle differences - like card placement or avoiding your oponnets schiru, long vs short round (Eredin: Mourntart/Imlerith), when to consume your graveyard (yes I'm a woodland player) in case the oponnent is expected to have hanmarvyn's. how to play around blood thirst or whether to pass or push againt Eist player who just played his Jutta. Yrden placements, etc.
With the balance update no deck "feels" inferior to play against and all the subtle differences determine, based on your hand, the outcome of having a loosing streak or not.
I'm sorry for your loss guys, but they will never bring beta back, they are already working on new leaders+expansion, and subtle improvements like changing how mulligans work, and perhaps a new game mode (compatible with the reward trees, that are to be a challenge to unlock. They have a clear strategy on how to improve the game, and none of your suggestons are on the list. #Feelsbadman. Gl and move on.
You signed up on November 2nd and claimed that you are a new player. I quote your words "For new players like me". Even before the nerf, you were defending Homecoming. you have given your opinion on every topic of this forum always supporting the part of the choices of the developers. You said that the choices to make gwent, a massive and non-niche game were right, but the numbers are wrong. I believe your opinion is far from reality. At least do not talk bad about beta, thanks.
They have been pretty clear on what they currently are working on. But I dont know whether they should apologize, since they are doing their best to improve the game, and communicated that they will have more frequent balance updates, which the community previously has demanded.
I started playing in the early October.
and subtle improvements like changing how mulligans work
While I agree with most things that you state in your other post, you cannot tell me that you believe that the way the company handled the situation was professional or fair. I agree that they are in their legal right to do what they want if they believe it services the betterment of the game (we all know this), but after almost 2 years passed, after promises made to a community that gave support with engagement by playing and testing the game, giving feedback to the game and some even giving money to them, it is completely reasonable for us to feel betrayed.
You're right. Couldn't agree more. Developers should indeed please the fanbase. What I don't like is the way fanbase is trying to achieve it. Forcing and demanding to obey makes me feel like being part of entitled and spoiled community. Even if the movement in this thread achieves it's goals, the way we did it is not something I cannot relate to.
I could explain the differences, but that still doesn't give a clear picture. If you really want to know, I recommend watching old youtube videos from streamers in closed beta, open beta pre-Midwinter and open beta post-Midwinter.
Those were just off the top of my head... there's a lot more like how the passing mechanic has been put on rails because of the hand limit and card draw count changes.
I think you see my point and hope you realize it's not just hate... there are legitimate concerns yo
You can't say you played for a month and then continue to say you think criticism is too harsh. Paraphrasing here, so no offense.
I've only played Gwent for a month more or less and so I didn't know how the game was in it's previous versions (open and closed beta). For me, the game as far as I played, is quite enjoyable, beautiful and generous in F2P terms. However, I read lots of complaints about "old" players who reject and hate the Homecoming version (which is the final release version I guess) so I've decided to analyse they're points of view, respectful opinions, etc. I'd also like to know which features have changed in the game between the beta and the HC versions but in most threads I only read hate, "RIPs", streamers' and viewers' data, and people saying that they're leaving Gwent to play other games such as Magic or Pay$tifact (sorry I meant Artifact).
I've read complaints about the "great annoyance" of having to click the end turn button (I hope you got the sarcasm). I've read about the deletion of the third row which is, in my opinion, "not as bad" (the game still has it's tactical feature). I've also read about performance problems which are, in my opinion and experience, bullshit. My PC is "stone-age" and the game works perfectly (just some framerate drop when there are many premium cards on screen). And in these cases the framerate drops affect only the cards animations which is much better than most AAA games today (shitty console ports, bad optimisation products, etc) which are almost unplayable if you don't have a NASA quantum computer. Eventually I've read about many reworks in cards that, in opinion of those players, ruined completely the game. It seems that before HC there were also more interaction between cards. And so here is my point. I'm trying to understand how those "changes" and "reworks" would possibly ruined literally "such a incredible" game as it was before and is making so much players to leave the game. And if those changes have been so serious, why CRPR haven't pushed these update as beta before releasing it as a final version and waited for the feedback as they had been doing for the entire development and beta versions (according to most people CDPR has always been listening the community feedback).
In my opinion, and haven't played more than for one month, these flaws are not so critical to make the game so bad and so "unplayable", or "disappointing" as many say. Maybe some units wouldn't be able to be played in a specific row (in terms of military strategy a trebuchet in a melee row may be pointless) as it was in Witcher 3's Gwent as I remember. Maybe there are so many removal/block cards being played because there are incredibly strong cards which may need balance fixes. I see that some mechanics like "Weather" or "Spies" are great ideas but are less played because they are less effective in this meta and may need to be rebalanced too. I also think that the "Tactical Advantage" should be reworked. I don't think its 5 points are OP but they could be an insane buff in many cases depending on your hand/archetype. Too much advantage since having it is just a matter of luck. However, as I said, I find the game quite enjoyable and gratifying to play.
Please, I'd appreciate not to face me with comments such as "RIP this, RIP that", "this game is...", "you are a..." since I'm just posting my early opinion about the game and especially trying to understand how the game has changed and why these changes have made "everybody" unhappy with it.
Thanks.
Well, besides what has been already pointed out (card advantage, the bluffing game, row locks, abilities like muster and strengthen, tutors, etc), I think one of the unique things Gwent had, which they decided to diminish by a lot, was the Witcher's lore. Using the Witcher universe as a base for the game's design not only added to the "feel" of the gameplay and the game's personality, but it also added variety in abilities.
Well, besides what has been already pointed out [...]
Two statements here:I started playing in the early October. I wont deny that the numbers from the twitch channel are not in my favour. I wont deny that the early lauch of homecoming was a disaster. But I'm very honest when I say that I prefer the current gwent over beta, based on my last month of play compared to my 1 month of play during beta.
Not in the slightest. But we got our Mulligan per turn back, if you count that to it. (I am not)nyway, I have a question whether there were any signs of restoring Old Good Gwent?
I can't speak for everyone, but no, it's not apology that I am looking for. It is a CLOSURE. What adds fuel to the fire is that the extreme neglection from CDPR acting as if everything is normal.They have been pretty clear on what they currently are working on. But I dont know whether they should apologize, since they are doing their best to improve the game, and communicated that they will have more frequent balance updates, which the community previously has demanded.
I can't speak for everyone, but no, it's not apology that I am looking for. It is a CLOSURE. What adds fuel to the fire is that the extreme neglection from CDPR acting as if everything is normal.
A concise statement that addresses the changes, their direction with the game, or simple words like "We hear you guys but sorry. What you see in the game is Gwent now" (in a formal way) would be suffice. To many of us, we don't really care what updates they are working on or what they are trying to do to improve HC because the game ended for us with the end of Gwent beta.
I am looking for a closure here and only CDPR is able to fulfill the need. Perhaps it is their tactic to deliberately ignore us hoping the silence will eventually tire us out. If so, then the devs are deadly wrong. It can only get worse and may stem into other things that affect their future games. The conversation is no longer only that their games are being good or bad. The ethics and morals of the company are being in question.
That word "sorry" there refers to something like "I feel for u guys but no." rather than about making an apology. People use "sorry" to sympathize pain, frustration, ect. and sometimes to politely reject. The word isn't only use to admit wrongdoing and express regret.Stop being so dramatic. Believe it or not, Gwent is a relatively small game with small player base. The game you played is gone, like it or not. It is honestly getting annoying seeing you beta players running around regurgitating the same thing every day. Also, this is golden:
it's not apology that I am looking for.
Simple words like "We hear you guys but sorry. What you see in the game is Gwent now" (in a formal way) would be suffice.
Do you think this might be a simple test and they will revert back to the beta?! The game is already convoluted. You search on google for one card, and then you get results for Gwent in Witcher, Beta and the current version. The last thing they need do any major changes one more time.