I think it might be a bit more challenging if ammo were a little more scarce. It would encourage the player to conserve ammo, save up $$$ to buy ammo or explore some more.
Or is it because I'm playing on Normal and higher difficulties make ammunition harder to find?
The settings isnt a post apocalipt one, its a modern cyberpunk city so its normal have plentyfull of ammo
It's still a dystopian future where people have to fight for survival. The only difference is you're living in a civilization. I think being encouraged to find ways to get resources you need would certainly make this game more interesting and give you reason to explore the city outside of a quest.
Again this is a balancing issue, which might seem like a good idea at first, but one that I think would end up being annoying more than anything else.I think it might be a bit more challenging if ammo were a little more scarce. It would encourage the player to conserve ammo, save up $$$ to buy ammo or explore some more.
Or is it because I'm playing on Normal and higher difficulties make ammunition harder to find?
There is no need, most of the weapons are element based, there is a perk that on hit burns the enemies, with the quick hack short circut you can electroduct enemies, and you can get your explosive rounds weapon, in a fairy simple way, because its not guardedA pity there is only one type of ammo. I would like to see armor piercing, explosive, incendiary ammo etc. (even GTA online has that type of crafting...). Instead of this they added effects like this as prefix to some weapons.
Edit: one type of ammo for each type of weapon
I think it might be a bit more challenging if ammo were a little more scarce. It would encourage the player to conserve ammo, save up $$$ to buy ammo or explore some more.
Or is it because I'm playing on Normal and higher difficulties make ammunition harder to find?
this is not a survival shooter..
Sounds like a pain in the neck, and nothing else.I think it might be a bit more challenging if ammo were a little more scarce. It would encourage the player to conserve ammo, save up $$$ to buy ammo or explore some more.
Or is it because I'm playing on Normal and higher difficulties make ammunition harder to find?
I think it might be a bit more challenging if ammo were a little more scarce. It would encourage the player to conserve ammo, save up $$$ to buy ammo or explore some more.
Or is it because I'm playing on Normal and higher difficulties make ammunition harder to find?
elemental weapons in a cyberpunk settings dont make much sense but hey is there, it would be nice to have some laser weapons, or special type of weaponsI have to say that i don't really like elemental damage carried by weapons through a perk system because it feels to me like fantasy lore copy/pasted into cyberpunk world.
And I would rather prefer ammo based on caliber, plentifull in low-tier quality because of the lore, but quite rare, expensive, craftable and carrying all the perk system on top tier ammo.