Ok, let us get started.
Cards that need a complete rework:
Sihil: It was never intended as it turned out, however for its current form it is not good enough and unless it can get buffed it should just be reworked, as its design is neither intended, nor should it stay as an unplayable version of a card that should not exist.
Morvudd: Monsters have no use for this in any way, Skellige has a Bear archtype, however Monsters neither have enough beasts to reach the absurd amount of 6 beasts to get the value = provision ratio, currently it serves no purpose, does not fit into its archtype and is unplayable.
Kiyan: This one should be obvious, it does not fi into NR, it surviving long enough to matter is practically impossible and the payoff is mediocre at best.
This is not how charging works and Kiyan being an objectively worse version of Lyrian Arbalest, a 5 Provision card is just an absurdity.
If nothing else this card makes no sense and has to get changed.
Reynard Odo: Not even comparable to Kiyan, however again this is not how Order works, Order units surviving is enough of a challenge, having an unnecessarily lowroll
card that screams winmoar is unnecessary.
Reynard adds 1 more charge, which can add up, is unnecessary, given that if those Order units survive you are very likely winning already, so he just lets you win harder and does nothing if you are losing.
The design is nonsensical.
Mandrake: Do I really need to point out that Spores does basically the same and is a 4 provision card, rather than an 8 provision card and does the same thing ?
Lambert Swordmaster: Another completely binary design and a card that can easily be played around by Resilience units, even if facing them.
Xavier Lemmens: The only thing it counters is Lippy and even then that is a stretch.
Does everyone remember Imlerith Sabbath ?
The issue was not that it had no counters, the issue was that it wins the game in case there were no counters and would trade favorably against its counters.
The only real way to use him against Lippy or Ghouls/Ozzrel is extremely specific, only usable in a hand full of matchups and even then mediocre.
Forbidden Magic: This is not how Cursed units work and once they manage to assemble there is no need for a pure control tool that is no longer useful once it gets usable.
Cards that need a complete rework:
Sihil: It was never intended as it turned out, however for its current form it is not good enough and unless it can get buffed it should just be reworked, as its design is neither intended, nor should it stay as an unplayable version of a card that should not exist.
Morvudd: Monsters have no use for this in any way, Skellige has a Bear archtype, however Monsters neither have enough beasts to reach the absurd amount of 6 beasts to get the value = provision ratio, currently it serves no purpose, does not fit into its archtype and is unplayable.
Reynard Odo: Not even comparable to Kiyan, however again this is not how Order works, Order units surviving is enough of a challenge, having an unnecessarily lowroll
card that screams winmoar is unnecessary.
Reynard adds 1 more charge, which can add up, is unnecessary, given that if those Order units survive you are very likely winning already, so he just lets you win harder and does nothing if you are losing.
The design is nonsensical.
Lambert Swordmaster: Another completely binary design and a card that can easily be played around by Resilience units, even if facing them.
Xavier Lemmens: The only thing it counters is Lippy and even then that is a stretch.
Does everyone remember Imlerith Sabbath ?
The issue was not that it had no counters, the issue was that it wins the game in case there were no counters and would trade favorably against its counters.
The only real way to use him against Lippy or Ghouls/Ozzrel is extremely specific, only usable in a hand full of matchups and even then mediocre.
Forbidden Magic: This is not how Cursed units work and once they manage to assemble there is no need for a pure control tool that is no longer useful once it gets usable.
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