gregski said:
I don't know if that's a 100% correct info, but it sheds some new light: http://beefjack.com/news/the-witcher-2-pirates-allegedly-targeted-by-cd-projekt/
Quote:
As well as The Witcher 2, the law firm tasked with contacting the alleged pirates, Rachterberg Recht, appears to be working on similar procedure for titles such as Deus Ex: Human Revolution, Batman: Arkham Asylum and Just Cause 2.
Yeah, CDP are surely the bad-boyz of the industry.
Yeah, I told earlier - this practice was in the industry for some time. It's curious how it only now comes to people's attention.
gregski said:
You seem to believe that you can turn pirates to legal customers.
Yes, I did that with a few of my friends. Now that they are affluent enough they can pay for their entertainment.
But, as The Witcher 2 example shows, it's not going to be the case. Pirates whine about DRM - CDP removes DRM - the game gets pirated anyway. And now it's "I'm just pirating the game because there is no demo" talk. The Witcher 3 releases a demo and is DRM free - it's gonna be something else. These people are notorious and nothing will change them.
Actually it's not pirates that were whining about DRM. It was me and other legitimate customers. If I but the game I count that I will be able to play it anytime I want, with no one blatantly spying on me.
Pirates don't care much about DRM - they have cracks and stuff. As my experience with Assassin's Creed 2 DRM (original I bought) shows in comparison with that of my friend's (
thief pirate), they have it easier than paying customers. And that was the point of not implementing DRM - removing the hassle for actual customers, not appealing to pirates. If TW2 had DRM (GoG version didn't), I wouldn't have bothered with TW2.
What could change though is those people that are not-so-hardcore pirates, but also not-so-emotional about this whole issue. It could make them think before they act and save themselves some stress by just buying the damn game next time. Or skipping it, yeah, but at least that will be fair.
And for people not buying the game because of this...I don't know if I am more sorry for CDP losing some money or for those people to act in such way, which to me is just childish. I mean, CDP is not killing whales or leaking oil to the Mexican Bay, FFS. Just looking for an agreement instead of suing people day one.
It's an old argument... The company is losing money because of pirates. But how exactly does it happen - the losing money bit, I mean? Let's assume the following:
0 - unwillingness to buy game
1 - willingness to buy game
1 x 1.2 million people x $50 = $60 million (profit)
(0 x XXX [all the people in the world] x $50) + (0 x 4.5 million people x $50) = $0 (loss?)
The question is: How do we know if any of those 4.5 (that figure was pulled out of... something dark I reckon) million people who pirated the game would buy the product? If there was no option to pirate the game, I mean? Surely it's not 4.5 million x $50 loses we are talking about here, then.
You see, in reality it's not binary choice. In fact what you have is this:
0a - just don't buy the game
0b - pirate the game
1 - buy the game
If we assumed that out of the sudden piracy (option 0b) no longer existed, could you say that all of that 4.5 million the vast majority would go with option 1? Hardly - it would turn to default value - option 0a - just because it's cheaper. You don't get the money or... you don't get the money. Where's loss here?
Now what CDP should be doing (and did with free DLC, no-DRM policy, good technical support) is shifting those from option 0b to option 1. I know a few hardened pirates who actually were touched enough by their policy that they forked the money and purchased the game.
What happens in this campaign is the reverse of what should be done - with negative atmosphere and rather questionable methods you can count that people start shifting back - what's worse, this time not from option 0b to 0a (no loss here). We have actually legitimate customers (option 1) declaring they won't purchase next release (shift to scenario 0a). That's what I call a loss.
Again I don't support piracy in any way, shape or form, but I find the tactic CDPRed, and other companies employed to be unbelieveably short-sighted.