CDPR is looking for Multiplayer Programmer for TW3

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Well I do play multiplayer enough to be hopefully optimistic. But on the priority list it should be UNDER "Will we give Geralt pink heart underwear? Or green shamrock?".
 


That's what it takes to make peaceful forum burn:
  • mentioning that cdpr looking for multiplayer specialist
  • assume that they need him for witcher3
  • assume that witcher3 is multiplayer
  • ? ? ?
  • Profit?
 
Sirnaq said:


That what it takes to make peaceful forum burn:
  • mentioning that cdpr looking for multiplayer specialist
  • assume that they need him for witcher3
  • assume that witcher3 is multiplayer
  • ? ? ?
  • Profit?

If TW3 is not a single-player, CDPR will kill me... Please, anything but a Diablo3!!!!!
 
pomor said:
I don't really know what to think about this multi thingy, but this kind of comments


is what made me grind my teeth while reading Bioware forums. It is sad day, that I find this kind of attitude (developer can do no wrong) here as well.

This attitude is pretty unsettling to me as well. Most important thing I learned in art and writing classes is that the more critique you will receive and process, the better your final work would be. This applies to any creative work. When majority of community says that company can do no wrong and dismisses any criticism, then potential critics get disencouraged, and CD Project receives less varied feedback. Constant praise can also get to the CD Project's heads...

While CD project is not near Bioware's level in terms of being high on its own success, we should not let them get there.


I am not opposed to multiplayer, as long as it is not shoehorned into single player campaign, and singleplayer's quality is not sacrificed to inculde multi.
 
pomor said:
I don't really know what to think about this multi thingy, but this kind of comments


is what made me grind my teeth while reading Bioware forums. It is sad day, that I find this kind of attitude (developer can do no wrong) here as well.
Yeah, Bioware forums came into my mind too with these comments.
 

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Forum veteran
Kitadol said:
and so it continues, hey dude, the steam version of TW2 had achievements.
(That's the joke.)

Kitadol said:
It is sad day, that I find this kind of attitude (developer can do no wrong) here as well.
I vote that we forgive KaerWolf specifically on the grounds that they're new and don't know better. We were all probably a bit like that when we first started posting.

Also, they wanted to neg someone who called me a terrorist a long time ago, so... enemy of my enemy. I can hold a grudge like you all wouldn't believe.
 
I see nothing there about the Witcher 3. It mentions Red Engine though. Engine is a generic thing, so why can't it have multiplayer capabilities. It doesn't mean anything whether the Witcher 3 will have multiplayer used or not. One piece is quite interesting there however:

Title shipped for Xbox 360, PS3 and PC
Do they really plan to work on PS3 support? It uses some weird APIs which are semi OpenGL but not really modern OpenGL. But it's already showing that they aren't stopping on DirectX only. Gives some hope that they'll work on full blown modern OpenGL support.
 
Relax! I'm sure CDPR knows what they are doing! Let’s wait and see next conference and don’t take any conclusions just yet
 
Corylea said:
Any time or attention or resources that are put into making a game multiplayer is time or attention or resources that can't be used to make the single-player game the best it can be. A very, very large studio might be able to do both well, but CDPR is not a very, very large studio. I really hope that they don't go down the multiplayer path.

A lot of people seem to think that a studio can add a big new piece to a game -- and multiplayer IS a big new piece -- without spending any more time or money on the game than they would if it didn't have that piece. This is magical thinking. Making a game costs time and money. The more stuff you do, the more time and money it costs; that's just reality.

Cory understands because she has experience with this. What seems to be flying right over people's heads is the resource issue. I would bet CDPR is actually quite small compared to Bethesda or Bioware, and don't have near the financial resources or manpower. With ME3, Bioware hired an entirely separate team for the multi-player and yet single player was still chock full of fetch quests - which is indicative of lazy or rushed design - and very average mutli-player. Games that do multi-player right are the ones meant exclusively for just that. That's why BF3 and COD can get away with crappy 6 hr single player campaigns because it's not the real meat of the game. So my initial reaction to this is extreme skepticism tinged with regret. I was really hoping we'd get at least three great single player Witcher games before they jumped aboard this particular bandwagon.

As a side note, I do remember commenting that Arena would work well in Co-op, but Cory's argument makes that a moot point. It all comes down to resources and I'd much rather see single player content from CDPR. Just about EVERYONE ELSE is peddling the promise of PWNing in multiplayer to help sell their games.
 
I've got a bad feeling about this, but I don't think it's time to panic...yet.

I'd feel better if this was not attached to a specific game project that, from what little we know about CDPR's forthcoming projects, is almost certainly TW3.

If they were simply adding a net code to the Red engine for the purposes of making the engine more attractive to potential licensees it would make good business sense, but based on what little we have heard that does not seem to be the reason for the job offer.
 
calm down there, speculation is fun or scary depends but lets see what they have to say. Its not that bad, AC Brotherhood introduced multiplayer and both SP and MP were great so not necessary the quality of the real game will go down. Well there is a catch, Ubisoft is a much big studio than CDP and different teams different parts so can't comment on that. Besides not a fan of multiplayer either
 
pomor said:
I don't really know what to think about this multi thingy, but this kind of comments


is what made me grind my teeth while reading Bioware forums. It is sad day, that I find this kind of attitude (developer can do no wrong) here as well.

This is exactly my thinking. I was initially disturbed by the idea of MP in ME3, then I calmed down knowing it was co-op and optional. Unfortunately, it wasn't as optional as they claimed, and it's pretty obvious that resources were diverted. Sure, a different team made the MP, but many of the side missions in the game recycled the MP maps and the game didn't have nearly the amount of side missions that the other games had. I'm not saying that CDPR is going after the Call of Duty crowd like Bioware/EA did, but multiplayer does take up resources.
 
pomor said:
I don't really know what to think about this multi thingy, but this kind of comments

is what made me grind my teeth while reading Bioware forums. It is sad day, that I find this kind of attitude (developer can do no wrong) here as well.


Lol I have no problems with people who complain legitimely about things. I don't think CDPR games are perfect at all, but what really bothers me is people who complain about anything even though we have no information at all.


This could just be upgrades to the engine unrelated to the game, or it could be a major feature, or it could be like Dark Souls in a subtle way or it could be like an arena thing. All we have is a vague job posting


The thing is that people should expect to at least know SOMETHING before passing judgement because on the other hand you have people who complain about ANY changes they make.



My point is: What's the point of jumping to conclusions with absolutely zero information at all?
 
pomor said:
I don't really know what to think about this multi thingy, but this kind of comments
is what made me grind my teeth while reading Bioware forums. It is sad day, that I find this kind of attitude (developer can do no wrong) here as well.
And saying "I don't know anything about it but it will definitely suck." is an example of right attitude?
 
Erf, bad news?...

If multiplayer's coming for The Witcher 3 or/and CyberPunk, I really really hope it will be not detrimental to the single players, and a waste of time and quality: sooo many games that have implemented the multiplayer had to make concessions, have lost some temper, quality... Bioshock, Dead Space, Mass Effect, etc. with useless multiplayer, were not so brilliant than their first opus :(
 
I hope they stay away from anything like MP.

The idea that it takes no resource away and doesn't affect the quality of single player worked once upon a time in the past.

In the past there where games made by 5 people in a garage and these games are now classics, this simply doesn't work today, as history is showing.
There isn't a single game in the past 5 years that didn't lose at least of it's charm with the adition of MP , paired with the fact that the frequent: "Bang fort he buck" mentality created nothing but predicatble and uniform games all looking alike.
 
MM360 said:


Fantastic. This was brilliant marketing speech, and now we know more how?

j/k

Seriously ,: “I don’t want to comment on what this guy will create, it’s way too early.”,
now I know everything especially because the job posting lists the following:

"prepare our engine for challenges of upcoming online component of our future games",
or I know even less.
Creating confusion- success :)

I just hope it isn't the Witcher franchise related .
 
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