The Plot has some Plotholes. Very often I sat there and think "What???"
An Arms-Company invented a Memory Stick. Where you can store a whole Human on the stick. But this stick has a flaw! Oh no! There is a very hot girl from Asakas R&D Center engrammed on the Stick! Oh wait. Its not a hot girl, its a Terrorist that died 50 Years before the technologie to store people on USB Sticks was invented. -> Not Legit.
I am a Mercenary. I am Tough, I am a killer. Oh.. one of the superstupid pedestrians run into my car. And there is the magic police, materializing direct in front of me. The Judge spoke the dead sentence right in the millisecond in wich the accident happend and sent out the teleport trooper to instantly Kill me on the spot with Drones, Mechs and Snipers. -> I NEEEEEEEEVER played something so idiotic, stupid, brainless like this.That was really insulting my Intelligence. And the very first point on my "Stop using vehicles list". And I spare you the story about what happens with your death sentence, if you drive 20 Meters away. You know it. It is too sad to even Speak about it.
Lets talk a bit about that police. Why do they have a Crime Investigation Unit? Every Missbehavior in this city is senteced with direkt Shooting inside the Crowd. Why would they ever investigate something?
When I sneak through a mission and Kill 1000 Guys that are standing around.. there is no police spawning next to me and start calling Battle Helicopters to bombard me. But there is no Crime Investigation coming as well. Even if the alarm raises.
Also, if someone starts to shoot me, because .. I don't know, sometimes they just shoot me in the city, there is no Police spawning to fight the Gang XY.
And Claire... Oh boy...
Let's talk about Claire.
A Girl, that set up a Street-Race because she wants to kill a dude.
This Girl is a real Psychopath. Usually, in Night City, if you want someone dead, you will walk to him, shoot him in the face, drive 20 meters around the corner to avoid the magic police killersquadon, job done.
The perfect murder. But this girl spins a super complicated devious plan, to kill one guy. She even disguised as car mechanic just to fool me into the psychotic plan. Then let me drive THREE Qualifications where people get killed. JUST to loose the final because she feels the urge to perform a full fledged public execution in the middle of the street.
I know, what is coming now is super arrogant.. but after releasing this game, I think we are even.
A Quiz for you, CDPR. Which of the following Sentence would show a proper Role-Playing Game. And which of them is part of your game?
- Claire... DONT KILL THAT GUY! NOT HERE! Wait until I am in a building that is related to a quest. If you do this now, the magic-police will appear right in front of us and start throwing A-Bombs before we even can grab our weapons or hop into the car to drive the 20m away!
- Hey V, thank you for helping me, beeing a psychotic Killer that shoots people in the face right on the street after they had a horrible car-crash. You can have my Car now. I have to go back an serve some drinks to Edgerunners and clean the counter. Have a nice life, byeee!
The Character "Johnny Silverhand" was another Plot related thing that was a decision.. I can't understand.
Lets make an quick assumption.
I am a Game Developer for War-Ego Shooters. And because I think, the Idea would be very tempting, I make a game in which you play a character that has a Memory Stick in his brain, that for some reason cannot just be ejected. And there comes a wierd story of bytes that take over your brain... ah scrap that.. you know how this will play out. And you CDPR are eager for this Idea. You burn for the moment in which you can play my game.
You start the game on the release date, grab your weapon, notice that this game will not be a good one, after I made a hillarious story/immersion breaker in which the most powerfull man of the entire world comes to visit his son, at the exact same point, in which you break into his apartment and the son murders his daddy... you know..
But you think: Ok, it's a "VoidByte Project Red" game, I am sure the dude who brought up this nonsense has already been fired. So lets see what the rest of VoidByte's team came up with...
And then you receive the Inside-Head-USB-Flashdrive with the Engram of a person that has died before people could even think of technology that is needed to create an engram. Another Game breaking nonsense, another fired employee at "VoidByte Project Red".
But then you remember the Personallity of the Engram. And.. it is "Osama bin Laden".
.. ... yay... ...
I will play a game, the next 100 Hours.. where Osama is my Illusionairy Alter Ego and giving me livestyle headups.
This moment when you sit there and think: ... YOU . ARE . KIDDING . ME... When you know in Minute 1, every line this character will speak in the next 100 Hours is like: Where are the Whores, Where is the Cocain, Can we get Drunk and bang some stranger?, Kill him/her because I don't like their face, Throw Bombs at them, Blew everything away, don't trust the good poeple, just befriend the shady guys that hang around at dark corners or sell information for Money. NIIIICE!
Is that something.. you would consider... a good idea? Is that something where you think: Definitely an Idea that we can sell to MILLIONS of People. An Idea worth 7 Years of development? Yes? No?! Ah I see.. it's because Osama bin laden is a bad figure.. like Hitler. Let's use an Iconic Figure from the original Pen and Paper game.
... someone who not has blew off a giant Tower in the USA and killed several thousand people. Ah... dang.. just pick Osama Silverhand. That will do it right? The real USA shouldn't be so resentful! Someone who blast a tower and killed thousand innocent civillians is a good companion.. really! And c'mon, at least he did it because someone in this company has catched a girl that just broke up with him, after he treated her like dirty shit.
And then he was able to rescue her, but because hes an idiot, he killed her in the end himself. That is a very very good idea for a plot! ... and an even better reason to fire even more people at "Voidbyte Project Red".
Lets get to the "editing Mode" first. Doesn't editing need a destinct Editor-Chair, lots of Hardware, a trained Brain for RAW Material and stuff?
YES. According to your introduction, you need a whole Lab and a guide to enter Braindance editing mode. Espeacialy when it comes to raw-Braindances.
But maybe, it is because CDPR have 500 Emps that work on this game, and one don't know what the other did, or maybe you just had a nice idea and screw it afterwards. But it end up with me, sitting in a car, watching raw-braindances in editing mode as if i would playing GameBoy while waiting for mom buying some Burgers. Super Immersive! And total lost chance to bring in Judy or other Editors deeper into the story.
And what's that thing with the Thermal Track? Tell me! in all quests, there is a thermal sight.
And especialy in the quest "The Hunt", this is going ad absurdum. We are sitting in a Childsroom of a teenager, magically recieving a braindance,
copied from a dream, and we are able to enter that braindance in "Edit Mode". That on its own is bullshit.
But then, the 9 and the 11 Year old child, have thermal tracks. Which is Cyberware that you can not buy in Night City.
I will stop talking about the plot-idiocracy here, because there is so much more.. enough to write a very very sad book.
Honestly I have no Idea what happened with you CDPR, but the Witcher games showed much, very much more finesse. It is sad to witness that you guys are not as iconic and perfect as I thought..
All the Females have the same Character.. forget it.. all NPCs in this game have the same Character
Another very arrogant quiz for you. This time: "Which NPC I am talking about?":
"Blah Blah .. Someone that was very important to me ...blah blah"
"died because of XY .. blah blah blah blah"
"Blah Blah blah I want revenge blah blah"
"Blah killing XY blah blah"
"Blah need blah blah Your help Blah Blah V"
Yes.. thats the entire characteristic of EVERY NPC in the whole game. At least every NPC that has more then a few lines of text. All have a very short fuse, all have lost person X, and all have enough stupid Arnold Schwarzenegger Movie-Lines to justify that they want to be murderers as well.
Judy, Panam, the crazy Psycho Claire, this police dude who magically got his job back after I left town with the nomads. I think Jack is the only one who has other motives in and to life, then killing someone because someone he liked was killed.
Really CDPR.. I have played Porn-Games that had deeper characters. And A LOT more variety in archetypes.
It is a stupid, brainless, Ego-Shooter where you have to Rambo your way through the world.
Ahhh yes.. this part.
I can see the people raging now. See the comments like "You don't need to rambo! You can sneak!, You can Hack!" and so forth.
But as you brought the first public trailer for Cyberpunk I knew: I play a netrunner if the game give me that option.
AND YOU DID! You gave me the option to play a character based on intelligence and coolness. A dude where his entire life
consist of: Lying on a Chair or an Icebath, living in the Neo Net.
So my "Body" is 3. But my Intelligence is OVER NINETHOUSAND!!! No .. its 20, but you know..
So I play through the game, the first 20 Hours, hacking is worth nothing. Which makes me: Sneak around and yeh.. takedown dudes. Fun.
As a Voodoboy novice in mind (we remember, it is a "role playing game".. hehe) "Using a gun against an enemy is not our way of life".
So I never carry a weapon in my hand. First, I hack, Second, I hack, Third I hack. Just if this is not working, I go in stealth.
YEEEAH.. but you CDPR, You thought: "HEY! Just because we give you the choice to play a netrunner, you are not supposed to choose it! No we will show you, how less we are interested in whatever you want!"
and then, there is a bossfight. With a boss, that onehits you whenever he gets the chance.
And he is not hackable properly, even if his entire body is a giant robot.
And he knows where you are. So all the stealth gamers are also raped hard from behind.
The only people who are happy about doors that lock behind you when a boss appears, when you cannot play on Real-Life or ingame-Intelligence, when your entire character build is worth nothing, when the boss knows where you are, no matter how good your hiding spot is, when the boss takes almost no effect when you shut down his entire chrome even when he is full of it, when the biggest weapon kills the one with the smaller one.. are Americ .. eh .. First Person Ego-Shooter players.
Endurance and a big Weapon is all that counts. Nothing else will help you.
As in all games, I play on the highest difficulty. And fighting some of the Cyberpsychos was almost impossible... but the battle versus Oda was only won, because of a bug that stuck Oda in the air. Such a ridiculous forced battle. Against an enemy that is Top Notch Nova Chromed, and takes almost no damage if I Shortcircuit him or reboot him. But the greatest Joke was Adam Sandl.. Smasher.
I saw the Cutscene where he stomped the Nomad dude, over 70 times.
And I have to say... GREAT JOB at this part CDPR. If there is something that Gamers LOVE, that has a long loving history over the last 30 Years, then, it is "Cutscenes you cannot cancel".
WE LOOOOOVE That! Please give us more of that.
Oh and yes.. there is something that makes it even better. If you cannot Save the game at will, but it Saves BEFORE the uncanceling Cutscene starts. Oh God, I love that so hard. The perfect Game-Developement execution: A Game that saves before a cutscene starts, that you cannot cancel, in which a boss appears, that onehits you.
I bet some people have had even orgasm on this great moment!
Oh yes.. and I could kill Adam as well just because he has bugged himself into a wall.
But it costs so much nerves that I needed a whole day off break. I am a Mega Pro Matrix Superstarhacker and a face with an attached robot kills me because I can't do anything against him.
That is so absolut redicoulus.
Ah BTW.. in the end, it wasnt even me killing him, nor the angry girl that was running with me.
He was stuck in a wall and his projectiles couldn't hit me. But his rockets. So I Cyberpsycho one of his adds, and he was killing him. ..
And the Voodoo Boys... You don't even consider to making them, what they would be: Nerds, Amyotrophia because lying is all they do FOR YEARS .. no.. even they look all well trained,
perfect bodies and their bosses look like.. He-Man... And boy.. they gave me a fight as I was killing them one by one for betraying me twice in a row.
I was.. still an idiot and hoped for RPG, thinking that this will be a hacker battle. Something that will happen in the Cyber. But.. a screw it.. I was just an hopless fool.
You know what I fear? At some day, you will have fixed all these bugs. And then, there is no more way to defeat Oda and Adam if you don't play "V Rambo the righteous Outlaw" And I am sorry for all the players that will play to this point and notice that you give a damn about "Role Playing" game. Because you thought it brings more Money to ride the Bethesda/Zenimax Horse in a GTA world.. It is a pity.
The hypocritical Role-Play System is hardly unbalanced. And leads to several game breakers.
In real life, I work in the IT. I am a Programmer. And I know, that you cannot avoid the hardware.
So I was split skilling: Crafting, Coolness, Intelligence.
Did I craft something? Nooooope.
Why not?
Because I start to recycle items at the point where I have 90.000 Eddies.
With Level 14 or 15 I think.
The same time, I started to skill Crafting.
And yay.. then I saw HOW MUCH THE FU... IT COSTS to craft an Legendary Item.
After 10 Levels, I had 16 Tech and notice: NOW I have enough material to Craft ONE Legendary Item.
But I need 18 Tech because not even the rude mass of mats is ridiculous. But also, I need to spend over 60%
of the entire Game-Given-Points, to make a legendary.. WTF? Who has balanced this nonsense?
What do you thought at your Dev-Studio: "Hey Peter, lets make a crafting system, where the player can Craft ONE legendary Item before he finished the game!" ??
I can just shake my head after I realize that I spend sooo much Points, Gear and Time in something that is not even a bit balanced.
And when you see that the game spams legendary Weapons to you, but no (or "once in a game")Cyberware/Clothing Mods/Quickhacks, then you realize again:
"It is just a stupid shooter, not a role playing game. No one cares about roleplayers here".
Every Breath in the game is Scripted.. I know, thats because its Ego-Shooter nature. Its common for them. But still.
Yeeees I know I know. Scripting every step in a game is common practice for Shooters.
Doors that "Magically" Close or Unlock, Blocked Pathes to the boss open up after the fight, because they are just mentioned to exit, not to "make it Quick",
People spawn in the exact moment after you passed a hidden line, entire parts of the map just show if you have a quest there... but do you know what is also a fact?
It crashes the credibility of the world. There is no immersion. The thing is, that people who often play games, can see the hidden triggers.
Not visualy, but they see "Ah, its a very open room, just one entrance and the exit door that would have spare hundreds of lifes if I could use this before the fight. This
is clearly a boss-fight room.". You spend ... what.. hundreds of thousands Script-Lines to plan EVERY step of most of the quests. Which make me feel like sitting in a
gondola waiting for the world to pass by until I fullfilled all your quest triggers and the quest is over.
The fact that makes it so abstract is, that the rest of the world doesn't have special events. Nothing happens there.
You put turbo action into the quests. And after the quest, it is so silent and peacefull, that nothing could ever happen. And that's, just unrealistic.
Example: Hopping on the AV where the Arasaka chick was driving through the city. Where I had to takedown the snipers and so on.
This Act of Terrorism should force the whole Living-Area into a police lockdown. But nothing.
After all your script events fired, the whole world spins and spins.. as if nothing ever happend...
The whole driving experience, from camera-centrering to car physics did make me learn to like fast travel.
There is a lot being said about the driving physics. That cars don't get faster as 194.. KPH? MPH? Lightyear per half an hourglass?
But why is the Camera always snaping back to center? That makes me raging here. As if the game is doing everything to step on your nerves.
Who thought it is a great idea, to reset the camera every 4 seconds? Can you please tell me what was the mindset behind this?
Do you have a problem with people that like to see the street that lies before them, instead of the rear of the car?
Is that something.. personal between the Cargo-Lovers and the Car-Drivers?
And not only this. Some people drive in first person. They drive slowly because they want to enjoy the city, the view, the feeling,
the car interior... and you keep centering back the goddamn camera. WHY?? What kind of stupid gamedesign idea can this be?
Why am I possible to "teleport" myself to another place in a blink of an eye (fast travel), but at the same time, we havent even invented a hands-free device?
Because of this.. and the fact that there is almost no moment, where nobody spams you with calls, the "Someone is calling you" Screen flashes in the middle of the screen,
during driving a car. I mean yes, you don't care about role playing, I know. But just imaging that would happen in Realife. You drive your car, and in the center of your view
is a giant red Screen flashing. Car Manufacturers, morticians and Hospitals would LOVE that invention.
The Key-Configuration and the mindset it needs to bring something like this is really bold.
First, the biggest fail in history of key-configurations in a game:
Skip the line of dialog, is the same key, that make you sneak.
So.. one of your forced Dialogs appear because I stepped on a trigger, and I try to watch my dialogue partner face to face, but I cant,
because I am in sneak mode. And can just see the downside of his belly, the backside of his table, the stool in a restaurant in front of me..
And you can't end the sneak mode. Sitting there like a retard in front of someone that speaks with you.
Because you thought: "Hey, lets try to pack all ingame buttons on the lowest amount of keys!
But don't be consistent, let them not press the M key twice to open and close the map! Let them not cancel the Sneak mode without skipping the dialogue!"
... you have some nice ideas.... and so elaborate!
Running, 30 Years of Gaming: Press W to walk. Press additional shift, to run. Release Shift: You walk again.
CD Project Red: Press W to walk. Press Shift to tell the game that you like to run soon. Release Shift to actual Run! Release W to stop completely.
Yep.. well done. Consider how good it will work for Cyberpunk 2088, when the player needs to press W, Shift, and the 5 on the numpad as well as rapidly press F9 to run
And he can just stop, if he has a webcam and twinkle while sticking his tongue out! Keep that in Mind CDPR, this headsup is free!
Grab Weapon, Switch Weapon, Hide Weapon.. all depends on how fast you press the ALT key. I don't even have Words for this. You must went bonkers to release a shooter with this.
And finally, I am not able to unbind keys that NOBODY needs.. like this N Key. Still don't know why someone would ever use this.