@EmperorZorn
Difficulty is actually pretty good. I might set it back on hard, but you can get your ass handed to you on normal as well if you don't pay attention.
After ignoring to many many random ass sidequests and continuing on with the game, it's not as much of a headache now. I'm still begging for it to move the fuck on and I hate having to gather power to continue the damn story. I think that's my main gripe with the game. Yea I'm realistically gaining influence and power in the world, but that means piss and shit to me unless I'm having fun along the way. The combat is enjoyable but the combat is never the reason I play an rpg. It's just the thing that gets me by from mission to mission. The focus in this game is all combat. The closest thing I've gotten to a decent sidequest, I guess, was getting the amulet necessary to challenge a leader of a group killing our guys back on the storm coast.
edit: Which is pathetic, really.
Difficulty is actually pretty good. I might set it back on hard, but you can get your ass handed to you on normal as well if you don't pay attention.
After ignoring to many many random ass sidequests and continuing on with the game, it's not as much of a headache now. I'm still begging for it to move the fuck on and I hate having to gather power to continue the damn story. I think that's my main gripe with the game. Yea I'm realistically gaining influence and power in the world, but that means piss and shit to me unless I'm having fun along the way. The combat is enjoyable but the combat is never the reason I play an rpg. It's just the thing that gets me by from mission to mission. The focus in this game is all combat. The closest thing I've gotten to a decent sidequest, I guess, was getting the amulet necessary to challenge a leader of a group killing our guys back on the storm coast.
edit: Which is pathetic, really.