Hey choombas! I'm back with some As to your Qs.
A bit of a disclaimer before you dive in - video and audio quality got messed up so as a result there is no video and audio is a bit subpar. Guess I'll have to invest in better tech next time I visit the ripperdoc...
The interview is with Miles Tost, Senior Level Designer. I started off with Level Design questions and then tried to answer some gameplay related stuff later on. Apologies if your question did not get asked or if the gameplay answers are not what you expected, hopefully we can set up a gameplay related Q&A later down the road. Fingers crossed!
Anyway, here's the stuff:
Enjoy!
A bit of a disclaimer before you dive in - video and audio quality got messed up so as a result there is no video and audio is a bit subpar. Guess I'll have to invest in better tech next time I visit the ripperdoc...
The interview is with Miles Tost, Senior Level Designer. I started off with Level Design questions and then tried to answer some gameplay related stuff later on. Apologies if your question did not get asked or if the gameplay answers are not what you expected, hopefully we can set up a gameplay related Q&A later down the road. Fingers crossed!
Anyway, here's the stuff:
Enjoy!