Almost every game in development is "downgraded" in some way, shape or form during development. People act like this is some new trend but it's a normal part of game development. Developers add as much as they can to the game and they must tweak things as they go to make it all work together. An example; a game might have amazing visuals before more advanced AI behaviors are added to NPCs. After adding the AI the game takes a performance hit so the devs have to scale back something else in the game since they consider the AI behaviors to be a top priority.
Balancing all the different components that make up a game is a completely normal part of development and this occurs for most of the development cycle. This is why screenshots and videos have a "WORK IN PROGRESS" statement to alert people that things are likely to change (sometimes for the better, sometimes worse).
Balancing all the different components that make up a game is a completely normal part of development and this occurs for most of the development cycle. This is why screenshots and videos have a "WORK IN PROGRESS" statement to alert people that things are likely to change (sometimes for the better, sometimes worse).
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