First of: return the symbols indicating specific row abilities (Sword for Melee Row and Bow for Ranged Row) on cards with specific deploy abilities because a) it looks nice and b) it's HELPFUL. No matter if you are a new player or a grizzled veteran in the game.
Said symbols are way too small next to their specific rows on the board. It's like you guys were scared to make stuff bigger and outlined/loomed whatever the word in English is. In general there is way too much free space that could've been use to give the players better information.
Speaking of small and out of place - the numbers indicating how many points each row has. Why are they not next to the said row? Perhaps next to the (soon to be?) enlarged row symbols? Again - HELPFUL.
Coin was better before with the colors. Period. Now it is again small and like we say here - in the dog's ar@e.
Also - horizontal End of Turn line was better than the vertical we have now. One of the reasons - it was helping to distinguish where the line on the "battlefield" was between both armies. Now we do not have such line and I don't think it looks/feels better than before.
A thing that just makes me scream at my monitor every time - we had pretty distinct animations of when you BANISH a card and when a card was going back in your deck OR in the Graveyard. Now we have only the banish effect. Return the shuffle effect from the Open Beta (along with the actual Gwent, though I know it is impossible when you already shot yourselves in your kneecaps).
It. Is. HELPFUL.
Said symbols are way too small next to their specific rows on the board. It's like you guys were scared to make stuff bigger and outlined/loomed whatever the word in English is. In general there is way too much free space that could've been use to give the players better information.
Speaking of small and out of place - the numbers indicating how many points each row has. Why are they not next to the said row? Perhaps next to the (soon to be?) enlarged row symbols? Again - HELPFUL.
Coin was better before with the colors. Period. Now it is again small and like we say here - in the dog's ar@e.
Also - horizontal End of Turn line was better than the vertical we have now. One of the reasons - it was helping to distinguish where the line on the "battlefield" was between both armies. Now we do not have such line and I don't think it looks/feels better than before.
A thing that just makes me scream at my monitor every time - we had pretty distinct animations of when you BANISH a card and when a card was going back in your deck OR in the Graveyard. Now we have only the banish effect. Return the shuffle effect from the Open Beta (along with the actual Gwent, though I know it is impossible when you already shot yourselves in your kneecaps).