Launch of this season and Iron Judgement was a GIANT MESS. Gwent was filled witch game breaking bugs and balance was worse than ever before. Some new cards were strait up better or worse versions of existing cards.
Fortunately after 1 week and 2 hotfixes, the game became somewhat playable. It is still plagued with bugs and the balance is faaaaaaaar from good, but it's little bit better than last season. This time every faction is playable and there are 2 OverPowered factions instead of just 1.
Defenders are mostly not as big of a deal as i feared they would be, but some big nerfs are needed. Protecting only adjacent units as lot of people suggested would probably not solve the problem. By far the biggest problem with defender is that you cannot interact with powerfull Order cards (Damien, Steffan, Vattier, Seltkirk, Vysogota, Cahir...). I see 3 solutions to this:
1.) BIG provision nerfs - at least +3 prov.
2.) BIG buffs to Purify cards especially Pellar or bronze Purify unit for every faction
3.) Change to Defender: Opponent cannot target BRONZE units on this row.
Mystic Echo and also other leader abilities that play a card once again proved to be a huge problem. This matter cannot stay untouched! In my oppinion the best solution would be to restrict leaders to play only bronze cards and give them some bonus for playing low prov. card.
- Mystic Echo: Play a bronze special card from your graveyard, if its prov. cost is 5 or lower, play it twice. 12prov
- Pincer Maneuver: Play a bronze NR faction card from youre hand, than draw any card. 15prov
- Second Wind: Play a bronze SK unit prom your graveyard. 16prov
- Strategic Withdrawal: Move an allied NG bronze unit to your hand, boost it by 4, than play a card. 16prov
Wild Card, Tactical Decision, Double Cross and Call of Harmony are fine the way they are.
As i already mentioned, on release IJ balance was a DISASTER! And even after balance hotfix, all the problems are still there.
- SY is insanely good. Both Portal and no-Portal decks can beat literary anything, even if you miss-play. Savola, Azar and Dire Mutated Hound are way too strong. This faction needs some serious nerfs, thankfully simple number changes should do the trick.
- ST is just as broken as last season if not more. I'm pretty sure everyone is sick of brain-dead harmony or unfare dwarf combo. Echo needs to change, that ability is endless source of problems.
- NG is in a weird spot right now. It benefits a lot from defender and purify, but can't really compete with ST and SY. Soldiers are great archetipe, but Enslave is simply better, just like we've seen in so many seasons before. Some nerfs to Tactics would be in order.
- MO finaly got some nice buffs, Deathwish is great again, but not so great in comparison to SY, ST and NG. Swarm is either broken or useless, i would like to see some buffs to core swarm cards and nerf to Whispering Hilloc - it should work only on monster units, double Yen or Geralt is just nuts!
- SK is in exactly the same spot as last season - good decks, but terrible matchups.
- NR somehow managed to stay mostly untouched by IJ, but got pushed out of "the second best" spot by SY and NG.
Overall IJ turned out to be better than i expected, it's worth to note that my expectations were very very very low and the first week was much worse than what i expected. CDPR needs to take a break with new cards and big reworks, and just refine / balance what we already have.