Issue with rivers in Skellige (water looks like quicksilver)


I noticed after updating to version 4.04 (or possibly 4.03), the rivers in Skellige look too shiny and reflective - almost like quicksilver. There are also weird sharp/flat white/grey-flat reflective surfaces at certain angles that are clearly visual bugs.

Have anyone else here noticed this? I use a Geforce 4090 with the latest drivers, Windows 11. Every graphics setting is at max. The issue is there with or without
ray tracing enabled.

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